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Topic, Path 4 Mouse ideas list | ||||||
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You must register or log in to post a message.SPOILER edit it by doubleclicking on the tile in edit mode Anti-Supermouse Removes supermouse automatically. Anti-Supermouse Wall- Supermouse dies here. - grow and shrink circle tile 3x3 - mouse chaser wall & mouse afraid platform area 3x3 - ABC keyboard power ( qwertyuiopasdfghjklzxcvbnm ) - termites area & fixer area 3x3 ( termites eat 1/3 platform every move , fixer fix 1/3 platform every move ) Supporter: Teleport, 5x5 Spinners, Floor Powered-Tiles. What If we could use power cable walls and put a tile specialized to move on the cable? (Maybe couldn't be the same power cable walls, we could use other cable specialized to do the effect). Connect the transporter with the wires, turn on the switch and can transport the mouse now. Could need a reversed one. "I think the main additions would be powered on/off switches and floor powered lightbulb/floor auto powered cable/floor nodes etc. once I get round to it." And yes, skins will not be added. What I'm thinking is that we could have curve paths, although I think it is hard to fulfil. | GeneralFirst post of the topicAlso, I wont be adding the names of who came up with the ideas...and remember I dont care how elaborate an idea is as long as its awesome enough! Tile ideas: Gameplay ideas: Other ideas: Currently working on: Stronger/Weaker lights Completed: [16/7/11] Gameplay: Layers [18/7/11] Tile: Layer Linker [9/8/11] Tile: Faded Wall [11/8/11] Tile: Mouse Sensor [19/8/11] Tile: Yellow/Blue Power Linkers [24/8/11] Tile: Pipes [29/8/11] Tile: Lightbulb [29/8/11] Tile: Floor Light [29/8/11] Tile: Powered Lightbulb [30/8/11] Tile: Keyboard Input [UNKNOWN] Tile: Border-less Spinner [20/7/12] Tile: Floodlight [20/7/12] Tile: Hidden Path [21/7/12] Tile: Inverted Spinners [21/7/12] Tile: Powered Inverted Spinners [21/7/12] Tile: Half Block Tiles [31/7/12] Tile: Persistant Power Cable [31/7/12] Tile: Persistant Power Cable Wall [27/1/13] Tile: Reversed left/right moving block [27/1/13] Tile: Reversed up/down moving block [27/1/13] Tile: Breakaway tile |
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