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Topic, Level "Hog Wheel", game "Hog Pop" | ||||||
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You must register or log in to post a message.Anyways, beautiful and clever level. :D says this VERY late comment. xD I used only 4 paths, one for each pieace to move. I used pixel delays and automatic split along the paths. I put the objects on the same position and I used auto-deploy in order they appear along the path. | Levels forumPlay Level "Hog Wheel"About Level "Hog Wheel"First post of the topic |
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