Not at all. In fact, I really hate frantic mouse clicking levels. I find them stressful instead of strategic and fun. This one just requires careful timing as you add and delete nodes to fling the disconnected ones in the right direction and velocity.
I don’t think that it is necessary, I think that players try to build a building from the moon, while they should use the same concept used in the level "A Game of Catch".
I was in the mood to make something really challenging...but it looks like it might be a bit too frustrating for most players, since people who can't do it are nuking it with low ratings. If you can make it editable Elizea, I would like to add another element or two to make it more doable for the average player. Thanks