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Topic, Curtain fire shooting game | ||||||
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You must register or log in to post a message.calm down, you can always start over(there aint no other way XD) Not only do I not have any time to work on this, I just had to format my hard drive. I've lost ALL my work! there's a variety of ways including a very simple and effective function: =array[a].join(",") =array[a].split(",") return array } [edit] assuming this doesn't go on BL you also need text fields to show the data As soon as the actionscripting is finished. With high school in the way, I've had absolutely no time to work on this. @Glunty Yes. Since the "secret" is out, I might as well tell you guys a few things :3 There are 20 different boss characters you can use, 1 of which is an official Touhou character but has never been featured in any of the games. Most of the bosses, when chosen, have a stage that is one minute long. Cirno's stages are 30 seconds long. Mitori's stages are 2 minutes long. Mima's stages are 3 whole minutes. screenshotlol And great to see more Flash based games on the curtain fire (AKA bullet Hell) genre. You should add a way to actually draw your own player (assuming the players will be spaceships or a vehicle instead of a person like in Touhou) and maybe the bullets you fire. I know nothing of ActionScript, haven't given it a try, I'm more of a C++, XHTML and CSS kind of guy. Brick Mania [edit] if you really want my help pm me a link to the hosted fla file Plus from what I hear MARC doesn't have much left to change on BLaster. But my scanner went boom. | Flash game developmentFirst post of the topicSo, I'm keeping this list to note my progress, and you can also make suggestions. EDIT: As of 8/14, I lost ABSOLUTELY EVERYTHING. Player Images = X Player Actionscripting = X Object Images = X Object Actionscripting = X GUI = X Game Actionscripting = X Editor Actionscripting = X Music = X |