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Topic, BLOX 3D game | ||||||
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You must register or log in to post a message.morph - too complex to make Morph block(any color, with question mark in center)- takes on block type of whatever is under it, if its on a normal space it stays the last block type it was. Cure (white)- changes virus spaces back to normal, can be sacrificed to destroy a virus block (move the cure ontop of the virus) We must help marc :) Even if you already know it, I'll re-write my suggestion Black blocks (Darkness) Can be destroyed by yellow blocks (Light) and transform Green blocks (Earth) Into Black block types: red (lava) - doesn't get destroyed by lava yellow (light) - doesn't break crumble blocks or fall in wrong hole, also sacrifices itself to destroy darkness green (earth) - turns ice blocks into normal ones blue (ice) - combines with lava blocks to make normal ones, freezes some blocks update - crumbling blocks(ice block doesn't freeze blocks yet) "BLOX - Turbines and Darkness" "BLOX - Lava and Ice" BLOX editor BLOX tester UP/DOWN arrow: move between floors LEFT/RIGHT arrow: change selected block type left mouse: select a block note: the spinners require 2 floors above them to work proplerly, if there is only 1 floor above it will act as an ordinary block, except it's unfreezable... note: I haven't made a way to change the other level data (the [] with 3 numbers and a level name), just edit it like this: [bronze score,silver score,gold score,level name] note: do not post the level data used for testing(has : and ; in), only the finished data(has [ and ] in) | GeneralFirst post of the topicblock types: red (lava) - doesn't get destroyed by lava yellow (light) - doesn't break crumble blocks or fall in wrong hole, also sacrifices itself to destroy darkness green (earth) - turns ice blocks into normal ones blue (ice) - combines with lava blocks to make normal ones, freezes some blocks update - crumbling blocks(ice block doesn't freeze blocks yet) "BLOX - Turbines and Darkness" "BLOX - Lava and Ice" BLOX editor BLOX tester UP/DOWN arrow: move between floors LEFT/RIGHT arrow: change selected block type left mouse: select a block note: the spinners require 2 floors above them to work proplerly, if there is only 1 floor above it will act as an ordinary block, except it's unfreezable... note: I haven't made a way to change the other level data (the [] with 3 numbers and a level name), just edit it like this: [bronze score,silver score,gold score,level name] note: do not post the level data used for testing(has : and ; in), only the finished data(has [ and ] in) |