I don't like levels with fast moving green moons, because it's often very luck-based how you get to place your nodes and lines. Slow-moving moons are good, especially if they are needed to move nodes around, but in this (and similar levels) I just find the moving moons annoying. But of course levels like this is a category of it's one, but my main concern is that it's too luck-based.
Not sure why you guys hate it. It just takes strategy and timing and is actually a nice challenge to optimize. Maybe not the best level ever but definitely deserves a better rating.
Nice! But there was a rogue node at the edge you forgot to get rid of, but thats nit picking so ill do it for you, just remember to check for things like that in the future!
Nice! But there was a rogue node at the edge you forgot to get rid of, but thats nit picking so ill do it for you, just remember to check for things like that in the future!