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Topic, 'Domination' - a new board game i'm thinking of working on

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chris3000 14 years ago
  nice idea, sounds like it will be a fun game
gameinsky 14 years ago
  I'm kinda confused, is it like checkers or island game ?
Hexicube 14 years ago
  lol im waiting for P4M to get out, calm down...
feedback on the game if youre gonna post here
gameinsky 14 years ago
  Blaster towers
Now.
Hexicube 14 years ago
  I've been thinking about having a more unique kind of board game, so I decided to make up my own. Here's what i've got so far:
SPOILER
Domination is a 2-player game played on a 16x16 board, each player starts with their first 2 rows filled with 'units'(a total of 32), black moves first.

When moving you are allowed to move your units a total of 5 spaces, you do not have to use all of your moves but they do not carry over. Once you have finished movement you then check for any conflicts.
Conflict is where your unit is neighbouring your enemy's unit(horizontal or vertical, not diagonal). If there are other conflicts involving the same units then they are included until all the units involved are accounted for. Whichever player has the most units in the conflict wins, and the enemy's units are discarded.
If both players have the same amount of units in a conflict, then all those units are destroyed. If you surround an enemy unit with at 3 or 4 of your own units, and do not have any other conflicts, you gain control of that unit. However if by doing so you create a conflict, the captured unit is destroyed.
If there are discarded units you can place 8 units around a blank space, that blank space is then filled with a new unit.

When a player runs out of units, the game is over.

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General

First post of the topic

Hexicube 14 years ago
  I've been thinking about having a more unique kind of board game, so I decided to make up my own. Here's what i've got so far:
SPOILER
Domination is a 2-player game played on a 16x16 board, each player starts with their first 2 rows filled with 'units'(a total of 32), black moves first.

When moving you are allowed to move your units a total of 5 spaces, you do not have to use all of your moves but they do not carry over. Once you have finished movement you then check for any conflicts.
Conflict is where your unit is neighbouring your enemy's unit(horizontal or vertical, not diagonal). If there are other conflicts involving the same units then they are included until all the units involved are accounted for. Whichever player has the most units in the conflict wins, and the enemy's units are discarded.
If both players have the same amount of units in a conflict, then all those units are destroyed. If you surround an enemy unit with at 3 or 4 of your own units, and do not have any other conflicts, you gain control of that unit. However if by doing so you create a conflict, the captured unit is destroyed.
If there are discarded units you can place 8 units around a blank space, that blank space is then filled with a new unit.

When a player runs out of units, the game is over.
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