Domination is a 2-player game played on a 16x16 board, each player starts with their first 2 rows filled with 'units'(a total of 32), black moves first.
When moving you are allowed to move your units a total of 5 spaces, you do not have to use all of your moves but they do not carry over. Once you have finished movement you then check for any conflicts.
Conflict is where your unit is neighbouring your enemy's unit(horizontal or vertical, not diagonal). If there are other conflicts involving the same units then they are included until all the units involved are accounted for. Whichever player has the most units in the conflict wins, and the enemy's units are discarded.
If both players have the same amount of units in a conflict, then all those units are destroyed. If you surround an enemy unit with at 3 or 4 of your own units, and do not have any other conflicts, you gain control of that unit. However if by doing so you create a conflict, the captured unit is destroyed.
If there are discarded units you can place 8 units around a blank space, that blank space is then filled with a new unit.
When a player runs out of units, the game is over.
Domination is a 2-player game played on a 16x16 board, each player starts with their first 2 rows filled with 'units'(a total of 32), black moves first.
When moving you are allowed to move your units a total of 5 spaces, you do not have to use all of your moves but they do not carry over. Once you have finished movement you then check for any conflicts.
Conflict is where your unit is neighbouring your enemy's unit(horizontal or vertical, not diagonal). If there are other conflicts involving the same units then they are included until all the units involved are accounted for. Whichever player has the most units in the conflict wins, and the enemy's units are discarded.
If both players have the same amount of units in a conflict, then all those units are destroyed. If you surround an enemy unit with at 3 or 4 of your own units, and do not have any other conflicts, you gain control of that unit. However if by doing so you create a conflict, the captured unit is destroyed.
If there are discarded units you can place 8 units around a blank space, that blank space is then filled with a new unit.
When a player runs out of units, the game is over.