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Topic, Game: Blockban 1.5 | ||||||
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You must register or log in to post a message.Game & editor My Level: Beautiful Rose 2,3,1,2,4,1,2,5,1,2,6,1,3,6,1,4,6,1,5,6,1,6,6,1,7,5,1,7,4,1,7,3,1,7,2,1,7,1,1,6,1,1,5,1,1,3,1,1,4,1,1,2,1,1,2,2,1,7,6,1,1,6,0,1,7,0,3,7,0,2,7,0,4,7,0,5,7,0,6,7,0,7,7,0,8,7,0,8,6,0,8,3,0,8,2,0,8,1,0,7,0,0,6,0,0,1,0,0,1,1,0,1,2,0,1,4,0,1,5,0,1,3,0,2,0,0,3,0,0,4,0,0,5,0,0,8,0,0,8,5,0,8,4,0|4,3,2,5,3,4,5,4,2,4,2,4,6,4,4,3,5,4|4,4|Block Step|NaN 9,10,1,9,8,1,7,6,1,6,10,1,8,10,1,7,10,1,5,10,1,5,8,1,5,6,1,9,6,1,5,5,1,5,4,1,6,4,1,7,4,1,8,4,1,9,4,1,9,5,1,10,6,1,11,6,1,11,8,1,11,10,1,10,10,1,4,6,1,3,6,1,3,8,1,3,7,1,3,9,1,3,10,1,4,10,1,11,7,1,11,9,1|8,9,5,6,9,5,7,7,5|7,8|Block Step|NaN And If people dont mind could they post their level codes as a Pastebin link? It doesn't matter if you dont but it would be convenient, thanks, DY, although all game have the import & export, my level code format is my own, JPs in in Base64 (code format), so i dont think it would work, sorry, (Although I might have a go at making a converter, so these code can be put into that code format) btw, ive just noticed theres a glitch in 'Block Step', ill fix that soon as pos, 11,5,1,5,5,1,10,8,0,11,8,0,11,6,0,11,7,0,11,4,0,11,3,0,11,2,0,10,2,0,6,2,0,5,2,0,5,3,0,5,4,0,5,6,0,5,7,0,5,8,0,6,8,0,12,1,1,4,1,1,4,9,1,12,9,1,3,0,0,5,0,0,4,0,0,6,0,0,10,0,0,11,0,0,12,0,0,13,0,0,13,1,0,3,1,0,3,9,0,3,10,0,4,10,0,5,10,0,6,10,0,7,10,0,9,10,0,10,10,0,11,10,0,12,10,0,13,10,0,13,9,0,13,4,1,13,5,1,13,6,1,3,4,1,3,5,1,3,6,1,13,8,0,13,7,0,13,3,0,13,2,0,3,2,0,3,3,0,3,7,0,3,8,0,9,8,1,7,8,1,7,2,1,9,2,1,9,0,0,7,0,0,8,0,1,8,10,1,8,8,1,7,4,1,9,4,1,9,6,1,7,6,1|11,9,4,5,9,4,11,1,4,5,1,4,8,9,6,8,1,6,9,5,2,8,6,2,7,5,2,8,4,2|8,11|Block Step|NaN But all games have an import and export button built in, so that should be simple. Also, if the next game will be on BL (I assume) will these levels be in it? And ahead of time I ask to be tester. :) Nice suggestions, Ill implement some in the 2nd game, (Which will be for the BL API) "Dont Block Yourself" I put it in block step because player step is around 200. EDIT: heres some ideas for you- 1)One way tiles- the player and blocks can only move one direction acrost them. 2)One way Ghost tiles- The player can only move one way acrost them. 3)Forcefeild tiles- Only one color of block (and the player) can pass through these. They glow the color of the block that can pass through. 4) Pit- Once a block touches this tile, the block cannot move anymore. 5) Timed ghost tile- Only 3 blocks can pass over this tile. It becomes a ghost tile after the third block passes over it. 6) Lava tile- Player cannot move acrost it. If a block is pushed on it, it destoys that block and becomes a normal tile. Trimond 7,6,1,8,7,1,7,8,1,6,7,1,6,4,1,5,4,1,4,4,1,4,5,1,4,6,1,4,8,1,4,9,1,4,10,1,5,10,1,6,10,1,8,10,1,9,10,1,10,10,1,10,9,1,10,8,1,10,6,1,10,5,1,10,4,1,9,4,1,8,4,1,5,3,0,4,3,0,3,3,0,3,4,0,3,5,0,3,9,0,3,10,0,3,11,0,4,11,0,5,11,0,9,11,0,10,11,0,11,11,0,11,10,0,11,9,0,11,5,0,11,4,0,11,3,0,10,3,0,9,3,0,7,3,1,8,3,1,6,3,1,11,6,1,11,7,1,11,8,1,3,8,1,3,7,1,3,6,1,12,5,0,12,6,0,12,7,0,12,8,0,12,9,0,8,11,1,7,11,1,6,11,1,9,12,0,8,12,0,7,12,0,6,12,0,5,12,0,2,9,0,2,8,0,2,7,0,2,6,0,2,5,0,6,2,0,5,2,0,7,2,0,8,2,0,9,2,0|8,5,4,9,8,4,6,9,4,8,9,6,5,8,6,6,5,6,5,7,3,9,6,3,7,9,3,9,7,2,7,5,2,5,6,2|7,7|Player Step|NaN An Odd Predicament 15,8,0,14,8,0,13,8,0,11,8,0,12,8,0,10,8,0,9,8,0,8,8,0,7,8,0,6,8,0,5,8,0,4,8,0,3,8,0,2,8,0,1,8,0,0,8,0,10,7,1,10,6,1,9,6,1,9,5,1,8,5,1,7,5,1,7,6,1,6,6,1,6,7,1,9,9,1,9,10,1,8,10,1,7,10,1,7,9,1,15,9,0,15,10,0,15,11,0,15,13,0,15,12,0,15,14,0,15,15,0,13,15,0,14,15,0,12,15,0,11,15,0,10,15,0,9,15,0,7,15,0,4,15,0,5,15,0,6,15,0,3,15,0,2,15,0,1,15,0,0,15,0,0,14,0,0,13,0,0,12,0,0,11,0,0,10,0,0,9,0,0,7,0,0,6,0,0,5,0,0,4,0,0,3,0,0,2,0,0,1,0,0,0,0,1,0,0,2,0,0,3,0,0,4,0,0,5,0,0,6,0,0,7,0,0,9,0,0,10,0,0,11,0,0,12,0,0,13,0,0,14,0,0,15,0,0,15,1,0,15,2,0,15,4,0,15,3,0,15,5,0,15,6,0,15,7,0|9,7,4,7,7,4,8,6,4|8,9|Player Step|NaN Now it's possible. Heart Syphon 11,7,1,12,7,1,12,8,1,12,6,1,8,4,1,8,3,1,7,3,1,9,3,1,8,10,1,8,11,1,7,11,1,9,11,1,5,7,1,4,7,1,4,6,1,4,8,1,13,2,0,12,2,0,11,2,0,10,2,0,9,2,0,8,2,0,5,2,0,4,2,0,3,2,0,3,3,0,3,4,0,3,5,0,3,6,0,3,7,0,3,10,0,3,11,0,3,12,0,4,12,0,5,12,0,8,12,0,9,12,0,10,12,0,11,12,0,12,12,0,13,12,0,13,11,0,13,10,0,13,9,0,13,7,0,13,8,0,13,4,0,13,3,0,11,11,1,12,10,1,12,4,1,11,3,1,5,3,1,4,4,1,4,10,1,5,11,1,4,11,0,12,11,0,12,3,0,4,3,0,7,12,1,6,12,1,13,6,1,13,5,1,7,2,1,6,2,1,3,8,1,3,9,1|8,5,3,7,4,3,10,7,3,11,6,3,11,8,3,7,10,3,8,9,3,9,10,3,6,7,3,5,8,3,11,5,4,7,5,4,5,5,6,6,4,1,10,4,1,10,10,5,11,9,5,6,10,5,5,9,5,9,8,5,7,8,5,7,7,6,9,7,4,5,6,3,9,4,3,9,5,6|8,7|Player Step|6,7,8,5,8,9,10,7,7,10,11,8,9,4,5,6 6,8,1,5,7,1,7,7,1,8,6,1,4,6,1,6,10,1,6,9,1,2,4,0,4,4,0,8,4,0,10,4,0,10,6,0,10,8,0,10,10,0,10,12,0,2,12,0,2,10,0,2,8,0,2,6,0,4,13,0,6,13,0,8,13,0,3,13,1,5,13,1,7,13,1,9,13,1,10,11,1,10,9,1,10,7,1,10,5,1,9,4,1,7,4,1,5,4,1,3,4,1,2,5,1,2,7,1,2,9,1,2,11,1,6,4,0|7,6,2,5,6,2,6,7,2,8,7,3,7,8,3,7,10,3,4,7,3,5,8,3,5,10,3,6,11,3,10,13,7,2,13,7|6,6|Block Step|NaN 8,2,0,9,2,0,9,3,0,9,4,0,9,5,0,9,6,0,8,6,0,7,6,0,6,6,0,6,5,0,5,2,0,6,2,0,5,3,0,4,3,0,3,3,0,3,5,0,6,3,1,6,4,1,8,3,1,8,4,1,8,5,1,7,5,1,5,4,1,5,5,1,4,4,1,7,8,0,7,7,0,7,9,0,6,9,0,2,9,0,3,9,0,3,6,1,2,7,1,5,9,1,4,9,0,2,5,1,2,4,1,2,3,0,1,4,0,1,5,0,1,6,0,1,7,0,1,8,0,3,4,1,2,6,1,8,0,0,8,1,0,9,0,0,9,1,0,4,2,1,4,0,1,4,1,1,6,8,0,6,7,0,4,8,0,3,8,0,2,8,0,0,10,1,0,9,1,0,8,1,0,13,1,1,13,1,2,13,1,3,11,1,3,10,1,3,13,0,3,14,0,2,14,0,1,14,0,0,14,0,4,13,0,5,13,0,6,13,0,7,13,0,7,12,0,7,11,0,7,10,0,4,11,1,4,12,1|7,4,1,7,2,1,4,5,4,5,1,1,3,7,4,5,8,4,3,2,2,2,1,2,0,1,2,1,9,6,1,11,6,2,12,6,4,10,3,5,12,3,6,11,3|4,4|Player Step|5,8,5,12,6,11 and another version of it: 4,3,1,6,3,1,6,5,1,4,5,1,4,1,0,5,1,0,7,7,0,6,7,0,5,7,0,4,7,0,3,7,0,3,1,0,2,1,0,2,7,0,8,7,0,8,1,0,8,2,0,8,3,0,8,5,0,8,4,0,8,6,0,2,6,0,2,5,0,2,4,0,2,2,0,2,3,0,7,1,1,6,1,1,4,2,1,4,6,1|5,3,4,5,5,4,5,2,3,5,6,3,7,2,2,7,5,2,6,4,5,3,4,5,3,3,6,3,5,6|4,4|Block Step|NaN 4,5,0,4,3,0,5,3,0,6,3,0,7,3,0,8,5,0,6,5,0,8,4,1,8,7,0,10,4,0,10,5,0,10,7,0,10,8,0,8,3,1,8,1,0,7,1,0,10,3,0,3,9,1,4,9,1,5,9,1,7,9,1,6,9,1,9,9,1,6,8,0,4,8,0,2,1,0,2,10,0,4,10,0,3,10,0,5,10,0,6,10,0,7,10,0,8,10,0,9,10,0,10,10,0,10,9,0,13,1,0,13,2,0,13,3,0,13,4,0,13,5,0,10,0,0,9,0,0,8,0,0,3,3,1,3,4,1,3,5,1,3,6,1,3,7,1,3,8,1,3,2,1,4,6,0,4,7,0,2,2,0,2,4,0,2,3,0,2,5,0,2,6,0,2,8,0,2,7,0,2,9,0,2,0,0,4,0,0,3,0,0,5,0,0,6,0,0,6,1,0,3,1,1,4,1,1,5,1,1,4,4,0,5,8,1,13,8,0,13,9,0,13,6,0,13,7,0,11,0,0,12,0,0,13,0,0,10,1,1,8,9,1,8,8,0,7,8,0,13,10,0,12,10,0,11,10,0,12,5,1,9,8,1,7,0,0|7,7,1,9,6,4,7,6,2,11,3,2,4,2,2,6,2,4,7,5,1,5,5,3,6,6,3,5,7,3,11,6,1,9,2,4|5,4|Player Step|7,7,7,5,5,5,6,6 By the way, found a bug: sometimes on "Block step" mode when you move next to block and then away from block it`s counted as step. | GeneralFirst post of the topicLevel creation: Game & Level Editor Game features: Ghost Tiles: You can move through these blocks but blocks cannot, Null blocks: you do not need to match these blocks, more feature suggestions welcome. Levels: -submit your level to this topic, (post your level code) |