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Topic, Astro Breaker - Notice | ||||||
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You must register or log in to post a message.Also Simon, I have the files on bl_shared, under the directory "Astro Breaker". My Paddle.as enterFrameEvents function won't work. Could you possibly help me? Now, as I delve deeper into programming and Actionscript, it seems as if Actionscript 3.0 would be the better option. To most of you, it sounds like jargon, and you will just want me to finish this paragraph right now. So, before I get any more carried-away with this whole notice thing, I would like to apologise for the inconvienience this is going to cause. I might also have to abandon the old game, as the art will become complex, with Bitmap Images instead of hand-drawn squares. "When will I be finished?" is probably the question on all of your minds. I will be finished in about 3 weeks time, but that is not definite. Infact, it could take us (Treazer and I, since he is the artist) ages. I also have school starting on the 6th of September, and god knows if I'll get it all done by that stage. I'd like to thank you for your support and time, and I will post any updates below. Updates [18/08/12] Manufan to start work on Astro Breaker | Flash game developmentFirst post of the topicNow, as I delve deeper into programming and Actionscript, it seems as if Actionscript 3.0 would be the better option. To most of you, it sounds like jargon, and you will just want me to finish this paragraph right now. So, before I get any more carried-away with this whole notice thing, I would like to apologise for the inconvienience this is going to cause. I might also have to abandon the old game, as the art will become complex, with Bitmap Images instead of hand-drawn squares. "When will I be finished?" is probably the question on all of your minds. I will be finished in about 3 weeks time, but that is not definite. Infact, it could take us (Treazer and I, since he is the artist) ages. I also have school starting on the 6th of September, and god knows if I'll get it all done by that stage. I'd like to thank you for your support and time, and I will post any updates below. Updates [18/08/12] Manufan to start work on Astro Breaker |
Astro Breaker Real was created ages ago for testing the API. I will use it to create my new Astro Breaker, seeing as I don't want to delete all the levels. JP can delete the old game when I'm done.
Also, have you looked at the Paddle.as?