![]() |
|
|||||
Topic, Level "Hiding Approach", game "Captain Dan v Zombie Plan" | ||||||
| ||||||
You must register or log in to post a message.![]() 1. the zombies are placed quite randomly; there is no logical structure for the player to act strategically 2. the teleporter is pointless, you can't reach that section of the level 3. there are very big and empty spaces 4. the concept of the level isn't fresh/unique 5. the levels aren't challenging (note though that a level doesn't have to be hard), they are rather boring 6. the only thing you have to do is quickly shoot all the zombies (see 5.) 7. due to some of the said aspects (see 1., 3.), the level doesn't look very neat and appealing I would like you to read the edit tab in the help section of the game (you can access it below the game). Nobody immediately creates perfect levels, so simply read the tips I gave you and keep practicing and creating more levels! :) | Levels forum
|
Look At ETW