You can do that without the variable. I would only like "objects collide"switch, boulder switch Wait for "x" seconds and an type in box for paths' speed and smoothness, but also the line's thickness.
Oh, I thought one second it was "rt suggestions" :O
there would be capability to implement it into RT or JG2 if JP can make a variable setter on a switch activation and paths that only work if variables are the right number, also a path that can go the other way on another switch and re-usable switches would be amazing :D
I would only like "objects collide"switch, boulder switch
Wait for "x" seconds and an type in box for paths' speed and smoothness, but also the line's thickness.
Oh, I thought one second it was "rt suggestions" :O