With the teleporter bubbles, its too hard to follow the action. Also the level doesn't tell me a story, why is the hog randomly in the sky jumping through these bubbles? You can answer this question by adding more design; elements that the character doesn't interact with but it paints a scene. I suggest you go to the top rated levels and look at the autos on the first few pages, you'll understand what I mean.
With the teleporter bubbles, its too hard to follow the action. Also the level doesn't tell me a story, why is the hog randomly in the sky jumping through these bubbles? You can answer this question by adding more design; elements that the character doesn't interact with but it paints a scene. I suggest you go to the top rated levels and look at the autos on the first few pages, you'll understand what I mean.
Also the level doesn't tell me a story, why is the hog randomly in the sky jumping through these bubbles?
You can answer this question by adding more design; elements that the character doesn't interact with but it paints a scene. I suggest you go to the top rated levels and look at the autos on the first few pages, you'll understand what I mean.