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Topic, Game "Path 4 Mouse"

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Magic_X 9 months ago
  Uh, which ones the faded wall? :P and haha yea, but then it got rejected when the glitch got fixed. :V
gamelover101 9 months ago
  Use the faded wall. That's a tile by itself! :P
BTW, nice to see you use my idea. :P:P
Magic_X 9 months ago
  I'm trying to recreate my old level Re-Usable Ice (Path 4 Mouse) using the new tiles, but I can't seem to figure out a way to get it to work right :/
SuperMario 9 months ago
  Umad??

Nah, forget it, I will make a new level now.

I've got an idea.
Hexicube 9 months ago
  *teh quick fix*
Should not emit light now.
Treazer 9 months ago
  Hehe, Hex XD
Hexicube 9 months ago
  Argh, fail copy paste! XD
Treazer 9 months ago
  Oh, well, yeah xD
SuperMario 9 months ago
  It also emits light! :D
gamelover101 9 months ago
  Love new tiles! :D
Hexicube 9 months ago
  Added two types of persistant cable (floor/wall).
This tile remembers if it was powered when you die, and sends out the current when you start again!
SuperMario 9 months ago
  I won't give up! Let's see If I can complete 1000 levels!
epic702 9 months ago
  are you sure
Treazer 9 months ago
  I don't think so, the speed is fine right now. If it would be slower it would be too easy IMO.
azz 9 months ago
  I really think you should slow down the speed of the bowl spinner.
Hexicube 9 months ago
  The rotating part of the inverted spinner is 1% larger now to remove that graphical bug...
Hexicube 9 months ago
  Awesome, thanks!
Also, I would like to remind everyone that using multiple time stoppers on one tile to reverse the timer results in the level automatically being rejected or set to edit.
jp 9 months ago
  Back to home page, thanks for the update.
Treazer 9 months ago
  Yup, I've did this once alan. But I doubt that it's possible to go through it.
Sherlock 9 months ago
  Nice decoration ^.^ But it is a little hard for cognition.
alanliu12121 10 months ago
  If it is a SUPERMINI pipe, we would be screwed. Luckily, its not.
Magic_X 10 months ago
  I've never seen anything like that before, but it looks really cool.
alanliu12121 10 months ago
  Anyone ever did this? I discovered it while making a level:

eNoz1DFEg8YGOkbmGKKGNRgiOkaWOkYWRKkcNXPUzGFtZh2mSk
sTHUtjoswcVTmqclQl9nxkYaBjaQZCQAYhU0FqTUGISLWj5o6a
O8LNBQAE2+pq

Press test After pressing the i button

Updated for comparison
Treazer 10 months ago
  Azz, the little green border is the border of the yellow diamond in the checkpoint.
azz 10 months ago
  Something strange:
If a checkpoint is inside a pipe then it's green until you hit it. Then it turns green.
Sherlock 10 months ago
  Oh... I've forgot to delete the upper one... The lightbulbs are decorations, actually. But when there are more powered tiles it won't work then. :(
Treazer 10 months ago
  It's a great experiment Sherlock! But why decoration?
Treazer 10 months ago
  Gamelover, yeah, I see it. But burfy used only seven rows and I made them so you can see which combinations is the darkest and the brightest.
Sherlock 10 months ago
  Wow... Seems good, thanks Treazer.
Treazer 10 months ago
  Sherlock, click the little 'E' next to the thumbnail button. Delete the actual code, paste the new code and click the little 'I'.

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Hexicube 2 years ago
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