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Topic, Game "Ringmania 2.5"

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Magic_X 2 years ago
  So the export button is the most important one, then? XD

lol
Jos 2 years ago
  I think that's the code you can use to import your level (e.g. in another computer). But then: where is the "import" button?
Im 2 years ago
  Yes it does. It displays some numbers and underscores and a CLOSE button.
niimporta 2 years ago
  Absolutely nothing =)
Magic_X 2 years ago
  what does the "export" button do in the level editor?
Ahroo 2 years ago
  Cefalo yet? xP
niimporta 2 years ago
  I know gameinsky, I'm playing 3 days ago than it was in the FRONTpage ok?
gameinsky 2 years ago
  it came out before it was on the frontpage.
niimporta 2 years ago
  I don't think so ;)
Treazer 2 years ago
  No. 7 days.
niimporta 2 years ago
  Murtaza64: 4 days =)
murtaza64 2 years ago
  ITS OUT!!! WHEN DID IT COME OUT?
MartinfraKongsberg 2 years ago
  @jp: It would have been nice if we could mark an area/image in the background-editor and move the entire selection. I see and understand that you prefer the background centerised, but it isn't always easy to predict the center of the image when you start to draw.
Garygoh884 2 years ago
  Getting stuck vertically is the same as getting stuck horizontally.
gameinsky 2 years ago
  BNo, repeat is after how many seconds another boss will appear.
Ahroo 2 years ago
  You'll get used to it... :/

The "Player button has two arrows around it. click to the right and you will see the words "Boss 1" replace "Player". Click "Boss 1" and it will change to the Boss 1 layer. Rinse and repeat for however many bosses you want to make. :/
gamelover101 2 years ago
  how do you make bosses? i don't really understand the instructions
niimporta 2 years ago
  I got my first official in this game! :D thanks so much to JP!
pupatron3000 2 years ago
  seems cool. I wonder how good things u can make on this

EDIT: Too fun to miss =D
Treazer 2 years ago
  Yeah finally on the front page.
Ahroo 2 years ago
  that's just the Brolling Glitch, you'll get used to it. xD
niimporta 2 years ago
  @Jp: It works now, it was like it was moving itself!
niimporta 2 years ago
  Why my level doesn't work??

[edit jp] removed the level code, there is no import method. Be more accurate. What "doesn't work" means ?
MartinfraKongsberg 2 years ago
  Thanks Brolling! But that should have been made much clearer in the editor.
@Gary: I agree!
Garygoh884 2 years ago
  There should be a confirmation dialog upon clicking the clear button.
Treazer 2 years ago
  Martin, click on the ring and move it out of the editor circle, then the ring is deleted.
MartinfraKongsberg 2 years ago
  jp, please add a "Remove/Clear ONE ring at a time"-button in the "Create a new level"-menu!
gameinsky 2 years ago
  diffyculty hgighers up the delay between rings coming in, how higher you put it, how more rings at time, 0 makes only bosses appear.
MartinfraKongsberg 2 years ago
  Thank you!
Anybody knows about the "Difficulty"-bar or bothers to find out?

Oh, and one more thing: If I accidently add 6 green rings after I have spent almost an hour on constructing a really nice image of rings, and I suddenly find out that I only need 5 green rings; is there any way I can remove only one ring or do I have to clear my entire image of rings and start all over again?

If not: jp, please add a "Remove one ring at a time"-button! Please!
Treazer 2 years ago
  1: I dont know
2: Appears To means the boss appears after ??? seconds. And appears frequency means when comes the boss again. Like you set "Appears to" to 3, then the boss comes after 3 seconds. And you set the "Appears frequency" to 6, then the Boss comes 3 seconds after the boss came first and so on.
3: No, but maybe somewhere other.

Games forum

Play Game "Ringmania 2.5"

First post of the topic

jp 4 years ago
  Ringmania 2.5, testers wanted very soon :)
Don't expect too much, it's not a groundbreaking game, it's just an adaptation to BL of an old game of mine.
It is almost the same as Ringmania 2.

Except it implements the BL API with a level editor, so we should get much more levels to play.

Additional features :
- Bachground pixels, the editor provides the possibility to draw your own background for each level.

Next features (maybe) :
- Allow to customize the falling rings, create events (one shot ring, or repeat events), paths ? Bosses (rings formations) ?
- More special items ? Malus items (decrease points?, black ball?).
- Move contraints (fixed stone rings).


I'm waiting feedback about the bugs, the background pixels (for now 16x16, is it too small?), suggestions of new items, new features.
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