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Topic, How to create a new level + tips and tricks | ||||||
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You must register or log in to post a message.I'm only in 8th grade.. Edit: Never mind, i got it. (note that b ≠n^2, n is any integer) AB is 8 right 5 down OR 8 left 5 up so CG is 8 up 5 right OR 8 down 5 left Make sure that AB is a straight line. Draw lines AC and CB such that ACB = 90˚. Draw a vertical line upwards to extend CA. Draw quarter-circle BD such that point D touches the vertical line that you've previously drawn. Draw line DE, which is perpendicular to DC. Draw quarter-circle AF, which point F touches the line BC. Draw a line upwards, touches point F, which is perpendicular to BC. The two lines that you've previously drawn, intercepts at point G. Draw a line CG. This shows that AB is perpendicular to CG. You can make a square by duplicating each of the lines, AB and CG respectively! Some useful features of a Moonlights level, would be different moon sizes, if the sizes have a variety, then it looks better as a level. Thought through strategies, Imagine how person is going to complete this level, what are there thoughts? Originality in this form is the key to an amazing level. Players finding shortcuts in Moonlights levels are getting smarter and smarter, when checking over your level, Search for all the unintended ways to cheat, and block them if possible, General HP/JG2/HP/ML tips: Double path speed: when making a path the you want to go faster than the 'Global speed 100', but you still want the object moving to go the same distance you can make 2 paths of global speed 100, and half their size, like so: O--------------------------------------O =Speed 100 O------------------OO------------------O =speed 200! If you it to go faster than that then you can try diving the paths into thirds of quarters & so on, Am I Self-ish ? what ? | GeneralFirst post of the topicThat's why I made this tuto, but if you know somethings more, say, it in a comment, and I'll add it in this tuto. Please note that you don't need to read all, it has individual leveltricks for each game, it's a lot of text, but you don't need to read it all. Quoting Quoting Quoting Quoting Path for mouse Quoting Finding a theme Quoting Quoting So that's it, more can possibly come later ;) |