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Topic, BLaster Towers- Tower Ideas Feed

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gameinsky 14 years ago
  Spinning tower: throws disquettes that confuse creeps, making them go the wrong way for a small while.
Small Attack points
Hexicube 14 years ago
  Gundu suggests vampire towers
placeable only on dead tower
leeches enemy hp
[edit] also this is my idea storage forum so put healer towers here
and I dont want any towers that change stats of other towers...
gameinsky 14 years ago
  Rocket: damages enormous, costs very much.
Very slow rate thought.


Black hole: Most expensive, opens a black hole for 5 seconds and everything that touches it dies, 20 seconds cooldown each time used.
Manually activating
Time between two creep waves do not count.
Ahroo 14 years ago
  Post your ideas for towers or tower extras here. :/

MARC2008: no towers that change the stats of other towers, please!

Will be updated As Soon As Possible.

Tower Ideas
Rocket tower: damages enormous, costs very much.
Very slow rate thought.

Black hole: Most expensive, opens a black hole for 5 seconds and everything that touches it dies, 20 seconds cooldown each time used. Manually activating, Time between two creep waves do not count.

Vampire towers: drains life from enemies, only placable on dead towers.

Healer towers: heal other towers.

Spinning tower: throws disquettes that confuse creeps, making them go the wrong way for a small while. Small Attack points

Enemy Towers: placed by computer, will attack all towers within range.

Moving Tower: a tower that moves...

Extreme Tower:
Range: 200
Speed: Rapid
Shot power: Quite powerful
Covers: a 5x5 grid on the map
Cost: $10,000 or $1,000,000



Tower extras Ideas

Q.B. Demonicyoshi
TRAPS
If the path is between two towers of the same type and level (TPT) , you can form a trap by cliking on the path tile between the two towers. (this would turn both towers into trap towers, [gray blocks]) and the trap would apear on the road.

Depending on the type of towers used, the trap will be different-

Fire Towers-
Level 1- Flames (low damage)
level 2- Blue flames (medium damage)
Level 3- Lava (high damage)
Grass towrs-
Level 1- spikes (low damage)
level 2- poisen spikes (low damage, poisens enemy)
level 3- poisen gas (no damage but severly poisens enemy)
Water towers-
level 1- snow (slows enemy speed)
level 2- icicles (low damage, slows enemy speed)
Level 2- blizzard (medium damage, slows enemies for 1 second after)
Bulb towers-
level 1- electricity- (High damage, fires 2 times per second)
level 2- Lighning- (instantly kills enemy, fires 2 times per second)
level 3- Lazor- (instantly kills enemy, turns on for 1 second then recharges for 1 second)

Spike tiles: placed in-game; enemies lose life when they step on it.

lava tiles: no tower can be placed here; laid in editor:

ice tiles: placed in editor; enemies move faster when in contact with these.

Q.B. Brolling:
Shrinking Grass: Placed in editor. After you placed towers on it, it shrinks every Wave. It can shrink 3 or 5 times. When the grass completely shrinked the tower is dead.

QB Sillius:
Warcraft III... The biggest, baddest strategy game ever created :)

and it's the birthplace of the greates TDs ever to be made...

Element TD is one of them and is based on the 6 elements: Earth, Nature, Fire, Water, Light and Darkness

In order to build an elemental tower you have to purchase a boss wave and if you defeat this boss you'll gain the rights to build a tower of the corrosponding element :)

Then when you upgrade an elemental tower once it will become an improved version of it's former self, but will also gain the ability to mix with other elements :)

When combining Fire with Water you gain a Geyser tower with some kind of special ability.
As Nature and Darkness will become a Poison tower

General

First post of the topic

Ahroo 14 years ago
  Post your ideas for towers or tower extras here. :/

MARC2008: no towers that change the stats of other towers, please!

Will be updated As Soon As Possible.

Tower Ideas
Rocket tower: damages enormous, costs very much.
Very slow rate thought.

Black hole: Most expensive, opens a black hole for 5 seconds and everything that touches it dies, 20 seconds cooldown each time used. Manually activating, Time between two creep waves do not count.

Vampire towers: drains life from enemies, only placable on dead towers.

Healer towers: heal other towers.

Spinning tower: throws disquettes that confuse creeps, making them go the wrong way for a small while. Small Attack points

Enemy Towers: placed by computer, will attack all towers within range.

Moving Tower: a tower that moves...

Extreme Tower:
Range: 200
Speed: Rapid
Shot power: Quite powerful
Covers: a 5x5 grid on the map
Cost: $10,000 or $1,000,000



Tower extras Ideas

Q.B. Demonicyoshi
TRAPS
If the path is between two towers of the same type and level (TPT) , you can form a trap by cliking on the path tile between the two towers. (this would turn both towers into trap towers, [gray blocks]) and the trap would apear on the road.

Depending on the type of towers used, the trap will be different-

Fire Towers-
Level 1- Flames (low damage)
level 2- Blue flames (medium damage)
Level 3- Lava (high damage)
Grass towrs-
Level 1- spikes (low damage)
level 2- poisen spikes (low damage, poisens enemy)
level 3- poisen gas (no damage but severly poisens enemy)
Water towers-
level 1- snow (slows enemy speed)
level 2- icicles (low damage, slows enemy speed)
Level 2- blizzard (medium damage, slows enemies for 1 second after)
Bulb towers-
level 1- electricity- (High damage, fires 2 times per second)
level 2- Lighning- (instantly kills enemy, fires 2 times per second)
level 3- Lazor- (instantly kills enemy, turns on for 1 second then recharges for 1 second)

Spike tiles: placed in-game; enemies lose life when they step on it.

lava tiles: no tower can be placed here; laid in editor:

ice tiles: placed in editor; enemies move faster when in contact with these.

Q.B. Brolling:
Shrinking Grass: Placed in editor. After you placed towers on it, it shrinks every Wave. It can shrink 3 or 5 times. When the grass completely shrinked the tower is dead.

QB Sillius:
Warcraft III... The biggest, baddest strategy game ever created :)

and it's the birthplace of the greates TDs ever to be made...

Element TD is one of them and is based on the 6 elements: Earth, Nature, Fire, Water, Light and Darkness

In order to build an elemental tower you have to purchase a boss wave and if you defeat this boss you'll gain the rights to build a tower of the corrosponding element :)

Then when you upgrade an elemental tower once it will become an improved version of it's former self, but will also gain the ability to mix with other elements :)

When combining Fire with Water you gain a Geyser tower with some kind of special ability.
As Nature and Darkness will become a Poison tower
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