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Topic, Level "SMB 1-1", game "Rolling Turtle"

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AK 13 years ago
  Oh look, it's accepted! Thanks GIS! now I can make a pack!
AK 13 years ago
  Actually, I didn't. Only for break blocks. Not for ground blocks! Can you comment in the actual level, though?
gameinsky 13 years ago
  enemies won't make it anymore laggy, it's just that you used 3 lines for each block.
3 X nr. of blocks = lag!
AK 13 years ago
  Okay, the level is called "NES SMB 1-2-Undone". It is kind of laggy. I only have 3 enemies, should I risk making more and also increase the laggyness?
gameinsky 13 years ago
  ok, do it.
AK 13 years ago
  I already spent 5 hours making the least amount of lines as possible. Should I upload it and put "Undone" so you can see if it's too laggy and if it is can I finish this level with no enemies?
gameinsky 13 years ago
  Maybe you used to many lines ?
you have a way to fewer them ?
AK 13 years ago
  GIS, 1-2 is getting laggy, if I add enemies it will get really laggy will you reject it if it only has 2 enemies?
gameinsky 13 years ago
  The reason I rejected it is not because it's bad, there's just too many recreations of classic mario levels...
Takes another game for once, plent, SMB2, SMB3, SMW, yoshi's island, SMRPG, PN64, SM64, SMS, TTYD, M&L PiT, M&L BiS, SMG, SMG2, SPM... just to name the ones I know
AK 13 years ago
  Maybe, you'll have to find out ;)
gameinsky 13 years ago
  Actualy yes, because people would like to play the prequel but not find it...
It can be solved easely by renaming it.
Also, do we get to roll on the top in the next level ?
Ahroo 13 years ago
  Erm... don't bother, GIS makes it very clear NOT to make sequels to rejected levels. :/
AK 13 years ago
  Thanks! Now I know that this is a very good rejected level!

World 1-2 coming soon!
Sires 13 years ago
  I totally love this level. Normally, when you have so many blocks, it's hard to control your jumps. But somehow you managed to find a way to avoid that problem. I had perfect control.
AK 13 years ago
  Actually, I'm working on 1-2 now, and on vgmaps, it DOES show enemies from 1-2 to 8-4.

And yes, I will be doing all of those levels. ;)
Ahroo 13 years ago
  I use this site. It DOES map enemies... and just about everything else. :P
AK 13 years ago
  So it's good apart from no enemies?

I'm using vgmaps.com, it doesn't show the enemies, unfortunately.
gameinsky 13 years ago
  I felt quite dissapointing in not seeing the goombas :(
Someone should make an evolution of mariop, smb, smb2, smb3, smw, smw2, smrpg and so on.
AK 13 years ago
  I edited the rough parts (mostly). Tell me what you think.
Yes, I know it's impossible to get this accepted now, but if it is never going to be seen by any normal member, I might as well make it a GREAT rejected level.
Ahroo 13 years ago
  No, you should take a break. :/

Anyways, It is INCREDIBLY hard to make a good jump because the edges are out of place. :/
AK 13 years ago
  What is messy?
The blocks at the bottom?

Should I make a world 1-2?
Ahroo 13 years ago
  It may be taken from it, but I've measured out the amount of blocks that make up the visible ground (about 69 or so in the first part of the level) and measured each length carefully to make sure that it is an almost EXACT replica. :/

AND, on top of that, I have an idea for a system for goombas so that they won't kill you if you've had a size-up. :/

The only problem is that it's so accurate it's a pain to make. xP
AK 13 years ago
  Messy???

Oh, the blocks?

Dang, this took forever to make....

Should I make a better 1-2 then?

Ahroo, this IS taken from the exact copy of NES Super Mario Bros.
Ahroo 13 years ago
  This reminds me of a level that I'm making... >:D

One that's made to the EXACT specs of the SMB 1-1 stage.

LOOK OUT, WORLD! xD
gameinsky 13 years ago
  Very messy, unacecptable.

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gameinsky 13 years ago
  Very messy, unacecptable.
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