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Topic, Blockoban 2.5 Suggestions | ||||||
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You must register or log in to post a message.Make the basic coding, make few functions and polish as well as you can. Enter that, then you can add the rest of the features after the storm. I only have 2 weeks to make this game, so.... Stiff Block - When you move them, they can't move out of their position, but they can hit blocks. Thus, they can still have links, ice, etc. Fade Wall - At first, it's a normal space with a marking on it. When a block passes through it, it becomes a wall. Optimization Target - This target has a number on it, and each time you move a block, it decreases by 1. When it reaches 0, it disappears. People will have to optimize to reach the target. The optimization idea can also be used for walls and blocks. Paint Space - This space is a certain color, and when a block passes through it, it becomes that color. Elizea, I meant only able to be pushed in certain directions. I still think you should change your name to Legend 19... Well, the fact that it has to be educational is a bad thing in itself. The best things are pointless. |:p But, if you must... disruptor tiles. When a block goes over them, it changes the direction they go in randomly (e.g. you move the block to the right into a disruptor, it can make the block continue right, turn up, turn down or double back left randomly). :/ I'll call it ColorKubes then (Thanks for MARC and his little brainstorming session) bombs- they can be moved, but each time you move them they count down. On zero they explode. They only destroy other bomb blocks touching them when they explode. These do not need to be destroyed to win. Bomb walls: If a bomb explodes next to it, it explodes too. This explosion can set off other bombs or bomb walls. It cannot be moved. Crumble Stop spots- Blocks can only stop on them a certain amount of times before they lose traction. | GeneralFirst post of the topicIf JP made Blockoban 2.5, what would you like to be in it? IDEAS: All colored blocks (not just the ones we have now, basically customizable colors) Gravity(Like in Blockoban 2) Crumble blocks (can only be hit a certain amount of times before it crumbles, cannot be colored) Bounce blocks (Other blocks bounce off in the opposite direction they hit it on) Stop spots (Already have on Blockoban 1) Round blocks (basically the ice round blocks in Blockoban 1, but can be colored.) Link blocks (Have in Blockoban 1) Crumble Stop spots- Blocks can only stop on them a certain amount of times before they lose traction. Basically adding everything Blockoban 1 had, did I forget anything from there? |
The editor had no "and" or "or" statements....
So instead, this will be a topic to see what new ideas you would like to be in Blockoban 2.5 if JP ever made one.