This was indeed a very good concept. The level does also have very nice design. But through the horricfic execution of the gameplay you've managed to turn what would have been a fun and enjoayble level, into a luckbased nightmare. Completing the maze in ten seconds is easy as eating a piece of pie, but not in a 100 years would my computer manage to light all 100 checkpoints when I'm travelling at the speed necessairy to complete the level in time. The time when I will complete this level is not when I'm skilled enough, but when I'm lucky enough. And that's a pitty. Just putting one or two checkpoints at the end of the level would've been a far better solution.
4/5 for concept and excellent design. Horrific gameplay execution :/
This was indeed a very good concept. The level does also have very nice design. But through the horricfic execution of the gameplay you've managed to turn what would have been a fun and enjoayble level, into a luckbased nightmare. Completing the maze in ten seconds is easy as eating a piece of pie, but not in a 100 years would my computer manage to light all 100 checkpoints when I'm travelling at the speed necessairy to complete the level in time. The time when I will complete this level is not when I'm skilled enough, but when I'm lucky enough. And that's a pitty. Just putting one or two checkpoints at the end of the level would've been a far better solution.
4/5 for concept and excellent design. Horrific gameplay execution :/