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Topic, Level "Kalina's Challenge", game "Jump Gear 2" | ||||||
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You must register or log in to post a message.I wrote an essay on what I thought about it. To be honest - I disagree with most of what I'm saying. This level isn't the best - but it's not bad. I'll put it at 3/5 now. Start! Great Design = 4/5 Bad Challenge = 3.25/5 OK design after that = 3.75/5 Annoying Tube = 3/5 Nice Bit! = 3.5/5 Mediocre Design = 3/5 Line Hill no challenge = 2.5/5 OK Design = 3/5 Bad challenge = 2.25/5 Not good Design = 1.75/5 Bad Time Limit = 0.75/5 And that's the end of the level, but I forgot effort in it so I came up with a solution, a multiplier for effort, between 0.25 and 4x! I will give it 2.5x which is a lot of effort! So the grand total is... 1.875/5 which rounds to 2/5! Here is a scale for it! 0-1 Rubbish - I found this level horrific 1-2 Bad - Not the worst but still not great (You are this catergory) 2-3 Mediocre - I would have liked to see better but still not the worst. 3-4 OK - I liked it for some reasons! 4-5 Good - This was a very good level, well done 5 Great! - This was a very good level! Sorry if this looks like a teacher wrote it, but to help you, I'll tell you some tips if you PM me... The start is the worst obstacle in your levels. It is so hard compared to everything else which begs the question. Why do you call it, Kalina's Challenge, this level is not challenging AT ALL. This level need less time, WAY less time, I finished it in 30 seconds, and while I would not like the level to have that little time, a bit less wouldn't hurt would it (My levels with to much time were because I was terrible and the end was annoying...)?. Moving away from the START. We get to the Mini Jump which is ok then the Mini Tunnel... Why do you have Instant KO tunnels, these kill the player too much and waste precious seconds. Plus this one is an Insta-Kill! Perfect. I'm on a rant and we aren't at the checkpoint yet! Then you get a drop then another which are fine... Then the checkpoint! Mediocre from here but still not SLIGHTLY challenging. These line hills just waste potential, while there is some design on the hill, it is mostly one BG line showing you the way! I know you are better than that! Look at ETW 3! Then we get to the second hook... Not nearly as challenging to the first but I'll hope for the impossible challenge at the end, eh? Wait a minute. That is the end?!?! What?!?! That took like thirty seconds for a challenge level with a time limit of 75 seconds! This is not a challenge level! A better title would be, 'Kalina's Hooks' or 'Kalina's Fun'! But aside from the dreadful name of the level, it's just awful. The Time Limit, one more thing to rant about... I understand Ferrari asked for more time, but 75 seconds is pushing at a bit! So what do I rate this? I will rate later! Sorry if this sounds a bit harsh, but I think it's necessary as this is a bad level IMO. [edit] I discovered there is actually a controlled way of escaping the tube, so the level is then acceptable! :) [edit]oh you ment the small tube well its just luck I'll evaluate the level as soon as possible. [edit] I can't really see how one is supposed to survive exiting the tube (the first place in the level where you move drive backwards) other than out of pure luck. Is there a trick i am missing? Apart from this minor problem I think the level is very good. I especially like the design in the beginning :) "Btw, I also the think the level needs some more time, unless you drastically shorten it." Doing that would probably make this level turn into a blue level. :/ PS: This level might need more time... PLEASE RE-EVALUATE IT Btw, I also the think the level needs some more time, unless you drastically shorten it. | Levels forumPlay Level "Kalina's Challenge"About Level "Kalina's Challenge"First post of the topic |