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Topic, Rolling Turtle Features? | ||||||
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You must register or log in to post a message.These are just ideas, and there is a chance that these ideas will actually be made into a real game. It will be a long time before JP starts to work on making RT2. You could also have low gravity underwater, and if you touch a bubble underwater it will give you more breath! My idea:Water...If the turtle is in the water it loses breath. Is this a good idea? Plz say me.... I only found 1 and 2! or we can make the other lines have an option: Sticky:<yes/no> [edit]: quicksand and evil turtles - foreground lines + background lines + more control your drawings is definitely a must for RT2. - Differential scrolling between bg / fg drawings would be great too. [edit]Icy lines, sticky lines. - Boss design would be great too. - A rocket item powerups (gives you rockets to move/rotate in the space). (actually only this idea could make an entire game, that could be called "Space turtle"). I'm going to do a list of all the updates members would like there to be. I'll update regularly my list: -foreground -slow item, slow line -size decrease -import-export (! important !) -no-jump zone -low gravity zone -teleport -change gravity -bounce line -outfit design -powerup cancel -rocket item -boss design -filler (for the editor) -sticky ground option -switches activated by boulders -water -quicksand -evil turtles -mirror zones -teleport -invincible -path for the finish -freeze water -sidekick -lamp -death star -exp. points -ghastly power-up |