Moonlights update has been approved and is on the appstore now. New levels in previous worlds and a new world called aldebaran. @CamoDragoon, I've checked a lot of levels 2 weeks ago, now I'll make another pass later. I know the editor could be more advanced but right now I don't have time to modify the editors on the site, sorry.
Can my levels be accepted please? It's been two weeks. ;)
Also, JP can you make it so that you can create a node by itself without the node needing to be attached to another node? An example of why this is annoying Just Too Far
@Garygoh, you've got a lot of ideas for your level, taht's impressive. Most of your level are for advaned users but they are so creative! I'll embed a few of them in the next update, thx a lot!
@CamoDragoon, actually the clouds have an inner pseudo random oscillation. So when you add your own oscillating path on them, that generates a weir effect. Despite, it's a bit glitchy, your birds are not looking so bad, they are OK like this.
Err......on my level, Little Factory, the flapping wings effect for the birds appears to be glitching, unless the wind is messing it up. It's really simple; There's one very small path that should move the "wings" of both birds down the length of the body and back up. There are no paths on the bodies.
However, in the level, the upper right bird's right wing goes higher and faster than it should, and the left wing doesn't even move. Also, on the leftmost bird, its left wing only moves sometimes, as with its right wing, but the body does rapid spastic movements similar to those of the upper bird's right wing. The level is set to Earth category.
Any reasons for this? Why are the birds glitching? :/
Also, I have a question about volcano rocks: in the editor, they have a grey circle around them. Is this circle present in the gameplay? I need to know in order to set rocks to look "in a pile" rather than floating. :)