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Topic, Level "SunkenTurtle", game "Rolling Turtle"

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chris3000 4 years ago
  Amazing concept, however I keep dying near the middle.
gameinsky 8 years ago
  Some pretty complex pathwork that involves outbound/inbound.
funguy161 8 years ago
  How Did You Add The Air Meter?
demonicyoshi 8 years ago
  Woot! Thanks for the support everyone, maybe I should finish the series now...
Treazer 8 years ago
  Six people have?

Jondeelee, Kiethy, Sires, You (Gis), Demonicyoshi and me.

So basically all who have completed this level (except goldie).
gameinsky 8 years ago
  And as of now only 4 people have completed all officials.
drgonzo1987 8 years ago
  Newly official, congrats demonicyoshi!
demonicyoshi 8 years ago
  Ok I have edited it today!

1- the ship in the beginning has been redrawn,

2-the black lines have been resized to prevent gaps when moving fast.

3- The sixth bubble has been made slightly easier.

4- It is no longer possible to miss the bubble at the end.

5- added a small secret
gameinsky 8 years ago
  If you get onto the chat we could discuss about this level there, would be much easier.
demonicyoshi 8 years ago
  I could remove those lines if they're an issue. The only reason they were there is because I just learned how to make small lines and I wanted to test them out.
Treazer 8 years ago
  I kinda disagree tbh. This level executes an amazing concept amazingly. The small lines don't affect the gameplay in any way, nor are they buggy or something like that.
Also, the beginning is the only part with those line.

I understand you though, but that's why you could just increase the size of these lines to 4. It wouldn't affect the gameplay or the scores, it would just be a cosmetic issue.

It would have been something different in a level like Mario's Mini World (Rolling Turtle).
gameinsky 8 years ago
  I on the other hand disagree with JP as well. But I guess having line sizes smaller than 4 is not acceptable in officials I think.
SuperMario 10 years ago
  The ship part is a challenge. The other parts were easy.
Ahroo 13 years ago
  Yeah, DY's kinda overkill in these things... xP

BTW, welcome back, Gecko! :D
geckojsc 13 years ago
  That is so weird. I once had an idea for a level just like this, where you were trapped underwater and you had to get air bubbles to breath. I would never have been able to make it as good as this though! 5/5
tortis 13 years ago
  needs checkpoints
tortis 13 years ago
  awesome level its like a movie
minimariner 13 years ago
  Wow the best level ever :D
demonicyoshi 14 years ago
  i dont think this "uses the engine to its limits", it barely taps into the potential capable with paths.

i think the only thing in this level that pushes the engine is the small lines, which i can easily change.
Ahroo 14 years ago
  ... Im, R U supporting hax? xD
Im 14 years ago
  But...... I want it to be offixial. :P
jp 14 years ago
  Great level but not the kind to be official (using the engine too muh to the limits). But good level for a slide show.
lololol 14 years ago
  yup... he did.
Ahroo 14 years ago
  Still, I wonder how he made the lines for the first boat... probably using 'the program'. :/
kirrock 14 years ago
  Omg! official!!!! 5/5! Great idea Demonicyoshi!
Ahroo 14 years ago
  I wonder how you made the lines of the first boat... :/
Friend 14 years ago
  OFFICIAL. OFFICIAL. OFFICIAL. OFFICIAL.
Sires 14 years ago
  Thanks for trying!

Turns out I just finished the level, even without a checkpoint. Took me some weeks, though, but it was worth it. Fantastic level!
demonicyoshi 14 years ago
  It took me an hour and a half to put the checkpoint in, (i had to copy the box and set all the paths on it) but now its too laggy to even play.

Im sorry but i can put a checkpoint in.

but i did fix the other problem.
Sires 14 years ago
  YAY!!! :-))

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Elizea 14 years ago
  this level is too awesome to be official! (ye, i vote for official)
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