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Topic, Path4Mouse official list | ||||||
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You must register or log in to post a message.Sorry but it isn't good enough quality. Never simple... (Path 4 Mouse) to know the difference of hidden paths and walls. Giant Switch Maze V2 (Path 4 Mouse) I know this is my own level but it pretty much covers most of the new tiles(except floodlights and hidden paths.) I'll edit this when i found more good levels. "GIS and I will look over this topic tomorrow" As "tuto" levels I've currently found these two: Mouse Sensors Pulse Switches Non-layered official-worthy levels I've found so far: Osculable (Nice and simple in every way, I love it.) 3 Laps Race V3.0 (Another one of my self-made personal favorites. Decide for yourself if you like it or not.) Die to Win (Back in the day this was AWESOME, and I think it stll is.) (Maybe some of GL's other compact levels, I haven't revisited them all atm) Incinerator (GIS' suggestion. I agree, but I can' remember why :P) Magnets (Original conecpt and elegant design) Layer levels: The Craze (Unsure about this one, but I decided to list it for now.) Find the Jewels (Classic and fun conecpt, simple and classy design and an original challenge.) What's Happening (Brilliant and innovative use of layers.) Daring Dive (hsf) (Unique design and challenge, one of my all time favorites) Underwater Rescue (The first level that let us all see the potential in using layers.) When Bricks are Mad (Same as Incinerator) I'm currently noting down my opinions on what officials to scrap and what to keep, and I'll always be on the look-out for other official-worthy levels, hidden in the masses. Please remember everyone, I'm not making this list to try to boss others around, I'm only trying to help :) --------------------------------------------------------------------- - I would add to that we need about 5-8 more art levels :) Gameinsky [edit] Stay in the light (Path 4 Mouse) as bulbusage level. I once got everything in the top half when lava killed me. (Or maybe it should just be downsized.) still unsure about 62 (checkpoint maze) xD I just made a random level that looked vaguely like Elizeas but with checkpoints. Unsure about level 111. Level 118 is also unsure(will most likely be edited). Quoting Hmm, I really can't find that many levels, here's a few... Sort of possibly maybe remove: Which one First? (Path 4 Mouse) Maze 4 Mouse (Path 4 Mouse) Spinning Mania (Path 4 Mouse) I don't really like the idea of removing levels though, it seems a shame to disappoint people by removing their officials. Update (add layer stuff to make them neater): Opportunity Window (Path 4 Mouse) Unfair Advantage (Path 4 Mouse) Quoting alright, heres my list for the officials: Remove: 1,4,8,24,46,47,59,64?,78?,93,111,118?,122? Edit: 3,5,22,34,37,48?,72 Re-layer: 2,6,11,13,16,19,20,21,27,29,55,57,79,94,99,107,116 Replace 43(Mettalica) with Metallica V2 Quoting Either remove level 8 or level 9. Remove level 20. Level 22 lacks design. Unsure about level 29. Level 47 (Is a level 45 clone). Level 56 should be renamed. Not sure about level 61. Level 62 should be updated with layers. Level 64. Not sure about level 74. Level 77. Level 85. Level 93. Level 99 should get a layer update. Level 111. Level 118. Level 123, unsure, level is a bit like level 62. That's my list, note that this isn't the official list and that we await for at least 2 more lists to finally remove certain levels. Quoting Levels to remove: Level 8: Round and Round (Not needed as we have level 9) Level 22: Tiny Spinners :3 (Unnecessairy and boring) Level 24: Tiny Power Nodes (Unnecessairy and boring) Level 29: Avoid! (Could be refreshed, though) Level 47: Midnight (Rip-Off) Level 64: Checkpoint Maze (Overkill) Level 88: Are you serious (Remove or refresh) Levels to refresh: Level 25: Old Style level (Could be refreshed, though not necessairy) Level 56: Moving Maze (Should be renamed and cheatproofed) Level 68: Maze 4 Mouse (I want my officials to have style, so I'd love to make it neater :D) Level 78: Spinning Mania (Refresh) either 8 or 9 (duplicate) Level 47 (lvl 45 duplicate) Level 64 (overkill and not fun at all) Level 111 (bad design, overly not original) I'm just in an argumentative mood xD. azz quit arguing with everyone | GeneralFirst post of the topicGIS and I will look over this topic tomorrow and determine whether we will do this, and if we do, which levels to be set as official. Also, you may nominate already official levels to stay official, I really don't mind as long as I get some layered levels in! ;) |