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Topic, Astro-Breaker Suggestions and Game Ideas | ||||||
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You must register or log in to post a message.The animated gif I want is a shooting star with the size of 400 px by 600 px. Holes = 20 px by 20 px Bricks = 60 px by 20 px Selection Art = 20 px by 20 px Black Holes and Wormholes are the same as their selection art. Thx! - Preloading Vectors (Medium) - Done, but I think you shouldn't use it. - Selection Art For Editor (Essential) - Still don't understand. Use the bricks. - More Bricks (Essential) - You never told me which bricks!! Create and program the game engine and level editor.(Hard) Implement the BL API (Easy) There. I know that they're on the BL GUI Marc, is it already programmed like this? on(release){ loadMovie("game.swf", 1); } I am working on the editor as we speak. But how will the test button know to go to the game.swf? @Hex: I know I don't, but I want to have one. Meh has OCD about that. :P Treazer has given me a good BL Preloader to make it extra-professional. Now I'll make the editor. It totally needs a sound clip xD you hyst flip the goddamn x or y speed if the speed is > or < 0 depending on the wall, how can you not do that right!?!? There is a glitch, I know, when the ball hits the left for what I think is the second time. | GeneralFirst post of the topicWhat is this topic about? I am creating a game called Astro Breaker and ideas are always welcome! What is the game about? It is a basic spacey, retro Brickbreaker / Arkanoid game. Any suggestions for bricks, powerups or gameplay should be posted on this thread! Types of Brick Artist: Treazer Thanks, Manufan Updates |