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Topic, Game "Xanward Urthadar" | ||||||
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You must register or log in to post a message.[edit]stil not understanding me , that means a big ferm No... In the newly commented levels it says that Xwyzow posted a comment on the level called "Draw" but it was birjolaxew who did! Last I knew THeNiNJa was busy with real life things. I could be wrong though... =B Just get the mouse's x/y position from the last frame, then compare that to the current frame, lump those two distances into one using the Pythagorean theorem, then add that to a running total. Basically: lx = last x mouse ly = last y mouse x = x mouse y = ymouse ((lx-x)*(lx-x)+(ly-y)*(ly-y))^(1/2) = distance traveled Hope that helps, and good luck with school. I'm having my mock examination (my dictionary says) next week, so we're having tons and tons of tests and homework, so i don't really have time to make a game right now. I hope i'll get time soon. There are a few problems with the collision detection with the tiles I think. The game engine is quite good already, now it needs awesome graphics and animations. | Games forumPlay Game "Xanward Urthadar"First post of the topic |