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Topic, Game "Obscurity" | ||||||
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You must register or log in to post a message.@pig, nice classic question, but it gets old in seconds. Sorry Pig, I don't need more testers. However, like I said before, you can still try out the game using the web interface on Dropbox. Carbon Copy : SuperMario, you're right, this will be a great game with tons of features! Also, a desert theme might be good, seeming as you could put cacti on it. @Gundu: I have no idea :/ Also, as far I know, you didn't like gecko to say that you "sound like a muppet" :/ Just to note, the ideas don't have to be mechanics. For example, you might have a cool environment or atmospheric feature that could be added to the game. To a certain extent, the game allows you to import your own custom tiles, but I'm sure there's some cool common areas/themes that I haven't thought of yet, that could benefit from a standard tileset in the game. You still cannot test in the level editor, right? Hi guys, I'll hopefully be starting the test phase some time this week. If you're not a tester, you can still check the game out and share your small levels using the public beta page (if the links become too big, they won't work). obscurity.html If you have any cool story ideas or level concepts, that require a certain feature to be implemented, let me know and I'll consider adding it. There's now a topic for feature requests | Games forumPlay Game "Obscurity"First post of the topicHi guys, I'll hopefully be starting the test phase some time this week. If you're not a tester, you can still check the game out and share your small levels using the public beta page (if the links become too big, they won't work). obscurity.html If you have any cool story ideas or level concepts, that require a certain feature to be implemented, let me know and I'll consider adding it. There's now a topic for feature requests |