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Topic, Game "Neon Defence"

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Ahroo 13 years ago
  Yay, all my Runes are in here. xD
Ahroo 13 years ago
  Ah, I see... :/

I forget the order of operations too much. xD
demonicyoshi 13 years ago
  no, its not 9+w+w+9, because it dosnt follow the order of operations.

plug it into the game and youll see what i mean.
Ahroo 13 years ago
  so it's "9/(wave)+(square root of wave)(wave)/(square root of wave)+9"? O_o

Or 9+w+w+9? :/
Hexicube 13 years ago
  TheNinja that is a wave algorithm for use in this game...
also rw/r simplifies to w
TheNinja w=wave s=wave squared and r=square root of wave
THeNiNJa 13 years ago
  That's not an equation... xD
demonicyoshi 13 years ago
  9/w+rw/r+9 is a pretty cool equation, can you make an option to veiw the next 10 waves? i want to see how this algerithm advances.
Ahroo 13 years ago
  I would key in on this conversation if I knew how to code. xD
Hexicube 13 years ago
  no I was talking on chat...
I fixed it, beams weren't removing themselves when alpha<0 lol (I put alpha==0 by accident)
[edit] a bit hard DY but i'll try :D
[re-edit] idk where to start actually XD
demonicyoshi 13 years ago
  i was playing with the wave algerith, it needs to have ) and ( included
Shiro 13 years ago
  DY, did you really stare at those beams for 5min O_O?
Hexicube 13 years ago
  yeah...idk why...lol
demonicyoshi 13 years ago
  After about 5 minutes, the colors mess up.
Shiro 13 years ago
  Colours look okay to me ^^.
Hexicube 13 years ago
  yeah, colours look ok?
demonicyoshi 13 years ago
  Ohh, your using beams?
EDIT: Hey! maybe you can add enemy towers too, using the cannons i made for the enemies towers. the level editor places these towers and they shoot and destroy other towers in their range.
Hexicube 13 years ago
  not using cannons look at game...
demonicyoshi 13 years ago
  err.. cannons...
Hexicube 13 years ago
  didnt quite do them all...I thought I did tower...
[edit] I did do tower :P
demonicyoshi 13 years ago
  And theres no special thanks for the grass, road, and towers?
Hexicube 13 years ago
  ok...I made the beams...Icant do jaggedness atm and might actually make drawn beams...these are actionsript beams :P
Ahroo 13 years ago
  @DY, if you check the color wheel, the colors that are opposite each other on it complement each other. :/
allyally 13 years ago
  I would be cool if they were sort of jagged, like a sort of electricity beam, only coloured,
Hexicube 13 years ago
  I have better colours now(light blue for player, dark for enemy)
im also making the beams that the runes have...
demonicyoshi 13 years ago
  i think the castle's colors should be different, maybe gold for the player, and silver for the enemy. But i cant tell what colors would look best together, i think you should experiment with several different colors and choose the best.
Hexicube 13 years ago
  ty shiro ^^
also who thinks I should keep the design for the player's and enemy's castle? (you can put rune in castle ftw)
[edit] you read the detailed description?
[re-edit] no changed my mind to runes in castle lol
Shiro 13 years ago
  Lovely description :').
And cool design Marc!
Hexicube 13 years ago
  ok got the path system fully working, the blue tiles show the path(I did not code a path in the level data...only tiles and the buildings)
note how the castle doesnt allow path on the corners of it and how the path prefers to move vertically first(if this doesn't lengthen it!)
allyally 13 years ago
  - Hmm, I that OK? I can be changed if need be,
allyally 13 years ago
  Im just about cling on to it!
[Its still being made just give me a sec...]

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Play Game "Neon Defence"

First post of the topic

Hexicube 14 years ago
  Game is being completely remade, as of late February 2011
Latest version of game
currently has waypoint support, press enter to toggle path visibility and click to place towers!
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