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Topic, Game "Astro Breaker" | ||||||
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You must register or log in to post a message.So combos capped at 5 or 10? 1 brick = *1 3 Bricks = *2 6 bricks = *3 10 bricks = *4 15 bricks = *5 Or capped at 5, maybe... - Main Game Engine Working (Physics need polishing) - New Multi-Hit Brick Added (Hit 'x' times to destroy) - Combos added to allow for competition. Next Updates - Railball / Acid Bricks (Easy, shouldn't take too long) - Bomb Bricks (Medium, shouldn't trouble me too badly) - Got a suggestion? Post here There is no reason why you cannot play or create new levels for this game. Play the game as if it were on BL fully, and enjoy the levels! Have fun, I'm looking forward to any new content you can come up with before the newer version of the game is released. Admins: Manufan Dynamo Coolguy52 The game is almost ready for its first test on dropbox, which I'll link in the first post (different game). I'd provide as much as customizability options as possible. Good luck :) During this short period I will be assessing whether the game will be BL worthy or not, and this will depend on whether I feel the community will be able to get enough out of the Level Editor and Features I can propose to you, amongst other user suggestions. Also, if you really want to test the old, AS2 version of the game, please PM me, rather than spam here. Finally, I have decided that for now, BL probably isn't what it used to be for me. I don't currently have the drive to create more content for others that I used to have. Ofc, making the game for BL could well change that. Thanks for your understanding. Btw I recognised this because in the no e topic you posted your name was Conor. 1 minute later... dang... I missed the pixelly version... My Scratch account is here. | Games forumPlay Game "Astro Breaker"First post of the topicQuoting Hey everyone. (Long time no see... about 18 months) Posting here to answer a few questions so that it's clear where this game is going, and so no question remains unanswered thanks to my inactivity (that's the aim anyway). Why were you inactive? Are you back? So, Astro Breaker is just a dead game? Hope I've managed to clear everything up. Was great to come on here and see the progress that's been made, especially with the release of Simon's new game (Congrats). Best wishes to all. :) Quoting Link to current project Features Any suggestions would be welcome in a PM. Any updates and I will update the link and notify you. |
If you mean the capped number of the multiplier for the maximum combo, I'd say 5, because multiplying with 10 is too much, I think.