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Topic, BL Game Ideas | ||||||
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You must register or log in to post a message.I made an example image of how the level could be laid out... @Marc, the problem is, half of the levels won't be 3D... [edit] You can view my HasCanvas creations on my profile. You need Safari, Firefox or Chrome for it to work, because Internet Explorer doesn't support the <canvas> element. edit: Hex, I don't think hog pop is very close to it. Then you could say hog pop is very close to a football game too, it's only the shooting/kicking. I see it's like PR2 upgrade with 200%! Background changed, better graphics, can draw, block drawer and more! all things the second didn't have. If you want to make some levels, there's a tutorial for the level editor on YouTube. But, I mean taking some of the cool aspects of those games and mixing into one that silently displays that the concept and idea were drawn from those 3 awesome games. Basically a platformer (preferably sidescroller) in which you can draw your own backgrounds, and obviously with some extra original ideas from the developer. But doing a game with this wouldn't be very original :/ Also, you guys should add drawing tools to your games like in Platform Racing 2, in which you can draw several background layers, except you should also be able to draw foreground. And, Captain_404 and gameinsky, you're not the only ones that've played or know what VVVVVV is. Played it on NG when it came out. Some of those game ideas sound cool. | Flash game developmentFirst post of the topicSo, there's my Music game that I started, but the progress on that has been paused until I finish Path 4 Mouse. And also, I have an idea for a creature battling game, a bit like the arena mode in Spore Origins. You get your own creature, and to get parts and stuff for your creature you must beat other creatures and earn points. Every level is a battle against a different creature. In the editor you can make creatures as levels, so that others may battle against them. This game will require lots and lots of knowledge, but I know from looking at the documentation, that the BL API is capable of something like this. |