![]() |
|
|||||
Topic, Game "Jump Gear 2" | ||||||
| ||||||
You must register or log in to post a message.![]() ![]() ![]() PS: Thank you Yoshi! Good idea. ![]() ![]() This could include: -Theme -Inspiration -Time taken -Difficulty -Secrets ![]() But try to make as many different levels, that's the best ;). And you mean this Syntax tuto And wtf Destroyer (o.O) Hope it gets official... I need help with creating links and spoilers. Can you help me with that? ![]() Do NOT make level with theme 'challenges'. Levels without theme and that are filled with almost impossible challenges are never good. Use background lines. Just them use them. Don't make a level without. Use them... Use paths wisely. If you use them, keep sure they work correctly. Also, if you do good paths, the level's quality raises a lot. Quality over Quantity. Use time on creating an amazing level instead of several levels that get rejected. Use background lines (again...!). Concept + Theme + Execution = Level. Concept = Several challenges with same base idea. Theme = Details, that match the parts together. Execution = A way to get the level from your head to the editor. A LEVEL SHOULD BE A WHOLENESS, NOT A LOT OF DIFFERENT STYLE PARTS MASHED TOGETHER. ALSO, IF YOU DON'T LIKE COMPLETING YOUR LEVEL, WHY WOULD SOMEONE ELSE LIKE? Thank you. Lol still got about official levels left. ![]() | Games forum
|