|
|
|||||
Topic, Game "Jump Gear 2" | ||||||
| ||||||
You must register or log in to post a message.@bitjolexew, I've sent an email to you to go on this discussion. It started second time i played the game, and in a map, like "Start in a hole" can i complete it, whitout the camera, so i can get scores. I have uploaded the picture at this site: http://s364.photobucket.com/albums/oo83/birjolaxew/?action=view¤t=ErrorinJumpGear2.jpg And the spinning is very good now for me.I can land properly at any case. I tried lots of jumps from different ramps. @birjolaxew :Upload your screenshot to a picture host site or try any file host site.Hope it helps. As I can see you achieved some scores, I guess it's not systematic ? Can you remember a suite of thigns you are doing before this happens ? I have made a screenshot of the problem, but how do i gonna show you? 1) Is it systematic ? 2) What do you mean by "reach 20" because the level starts already at 20 seconds, so you mean at the begining of the level ? 3) when the bug happens, do you have to reload the game or can resume the camera moves by pressing the spacebar ? Also there is a problem with the replay of your best score. This is anoyig, do you remember something speical about this ? When you beat my score, did you play again after and was the replay of your own race OK ? I've removed the replay now. @Sword-guy, OK (not right now, read my second post on this stream) Both of you don't like the rotation speed so I will make some changes. Both of you suggest that I should introduce tricks, and perfect landings, so I think I should do something about it (despite this is not an easy evol :)). @serduck : All the kind of curves you have suggested already exists. You create them by editing a curve. Maybe the editor needs to be more clear on this point. @birjolaxew : - For now I will keep the KO feature when the head hits the ground. The level you played is very difficult. I'll wait for more feedback before changing this. - About the switchs and paths, maybe I will add them on BL but not on the offline version of the game as this is too much complex without a support. Also the reason why I didn't add them is that the ghot rider is much more complex to manage if the curves can move. - About the info items, I agree, I think i will add them. @Captain_404 : Sure, as I told above, maybe I will allow more things here on BL than in the standalone version, which I prefer to be quite simple and easy to uderstand. Also more track options could be nice for ex. a red track which makes you go faster or a blue one which splashes out some water and makes you slower etc etc..I think these will add more fun both playing and designing.Also i liked the water. I don't think power-ups are too much necessary..But flips with a proper landing or so would give some points. The only time I would justify giving less rather than more is if you're making an art game and adding something would interfere with the emotional impact of the game. However, I don't think that is the case here. Great game, but i think the car spins a little to fast, so it is hard to land correct. Also i found out, that if you hold the accelerate, before you start, wont you accelerate before you release it and press it again. It will also be fun whit a kind of score flor tricks so you will get a higher score of you make many tricks (Flips and things like that). I dont really like the "Dont steer" thing, when your head hits floor. In your "UpsideDown" i can´t get past the place where the thumbnail is taken, because my head hits the wall. Also the ability to turn around would be great. @jp 1: I dont miss the water (Here you got slow ground), but about the powerups, i dont really cares. Im not gonna use it. 2: I think the background is fine. 3: patch and switches could be nice. It was my first thought when i came into the editor "Wheres the switches and patches?" The thing i miss most, is the text box. I just added birjolaxew and serduck for now. Just post here (once) and you will be added in next waves. Of course bug report is very nice but in early testings like this, it's very important to get some feedback about the gameplay, what could be done to improve the fun, the difficulty curve, are the instructions clear enough, etc... I wanted to make a simple editor beause the game will be also released in "Free rider" mode with level codes. That's why I removed a lot of elemetns from previous Jump gear (water/powerups) and previous BL games (items, paths, switches). But I ask myself a few questions. 1) Isn't it a little bit disappointing not to play with the items/powerups/water that were present in the first version of Jump gear ? 2) Should I add background pictures like mountains, city buildings ? 3) Should I introduce PATHS, SWITCHS etc... like in Rolling Turtle ? Should be even more fun this time with an editor :) It's not at all ready to be tested, I'll let you know... | Games forumPlay Game "Jump Gear 2"First post of the topic |