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Topic, Rolling Turtle Game Ideas | ||||||
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You must register or log in to post a message.![]() HOWEVER, the Flying item idea is a moot point, you can do that fairly easily with paths... Not a very good aesthetic feature. :/ @Gamelover the closest suggestion I remember was DY's Magnet lines. @Azz Useless, you can just use break lines. Also, it would need a metal floor to roll on, otherwise it'd just destry the line it rolled on. :/ ![]() azz, do metal lines even EXIST? You also really can't make it so it only destroys a part of a line (unless you use loads of dots, which will probably lag like hell) FLYING ITEM Get this item and you will fly for as many seconds as you want! STORMS Like Moonlights, you have winds and they can blow as hard as you like, they can also be put in a path, so you will fly on that path! ![]() Suggestion: Checkpoints that don't reset paths. ![]() btw why hasn't anyone thought of this before?! JG2-esque checkpoint toggle JG2 checkpoints remember what happened before you died, it'd be very helpful to have that in RT as a toggle between checkpoints that remember and checkpoints that don't. It's still a great suggestion but I don't think I will still add it... (lazy) ![]() ![]() You temperaraly leave your body, allowing you to fly around and explore. When your time is up you go back to your original location. You cannot get checkpoints, goals or power ups in this state. However, you can get more ghost powerups to extend your time. And you can pick up boulders. ![]() ![]() ![]() ![]() ![]() | GeneralFirst post of the topicIdeas will be evaluated by I have 2 Suggestions: 1. New Background Colour: Black. With the stars white. That'll look very good with levels that uses space. 2. Import/Export Tool: Like the one in Jump Gear 2 (where there is the codes that you can copy and import into another level). Daily Suggestion Totals: Day 1: Abt 15 Suggestions. Day 2: Abt 15 Suggestions. (again) Day 3: Abt 25 Suggestions. Day 4: Abt 4 Suggestions. Day 5: Abt 1 Suggestion. Day 9: Abt 1 Suggestions. Day 13: Abt 1+ Suggestions. (may be more) Suggestion Totals: 62 ![]() ![]() ![]() ![]() ![]() New Game Suggestion Totals: 1 ![]() ![]() ![]() ![]() ![]() NOTE: MAXIMUM LIMIT OF NEW GAME SUGGESTIONS TOTALS IS 3. I AM NOT GOING TO BE SPAMMED WITH NEW GAME SUGGESTIONS (RELATED WITH RT) New Games: Yes To New Sequel = 5 No To New Sequel = 2 ![]() Ideas And Suggestions: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() everyone has been thinking of these. and the impossible glitch is NOT a good idea... :/ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Changeable in the editor. ![]() ![]() ![]() ![]() ![]() -Background layer: The layer in the background, does not affect RT normally. -Playable layer: The layer that RT exists on. All that is placed in this layer will affect RT in some way, shape or form. -Foreground layer: The layer in the foreground, does not affect RT normally. These layers can each be accessed witht he press of a 'change layer' button. ![]() ![]() ![]() ![]() Makes the level more realistic. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I Will Update When There Are New Suggestions (either on this topic or the game rolling turtle). Key ![]() ![]() ![]() ![]() ![]() |