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Topic, Rolling Turtle Game Ideas | ||||||
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You must register or log in to post a message.![]() ![]() ![]() ![]() I shouldn't have anything wrong now with the first post :) (the reason why is because i just copy whatever people say :P ). ![]() ![]() GIS you mean invisibility? [edit] what about draggable velocity lines? Blackness: Some serious blacknees that blinds you, you can not see your turtle but you can see the level. ![]() GIS: i never got the that of that game and that wasn't the origin of my idea, ![]() ![]() ![]() ![]() this would make complex path systems alot easier inside limited spaces. ![]() ![]() | GeneralFirst post of the topicIdeas will be evaluated by I have 2 Suggestions: 1. New Background Colour: Black. With the stars white. That'll look very good with levels that uses space. 2. Import/Export Tool: Like the one in Jump Gear 2 (where there is the codes that you can copy and import into another level). Daily Suggestion Totals: Day 1: Abt 15 Suggestions. Day 2: Abt 15 Suggestions. (again) Day 3: Abt 25 Suggestions. Day 4: Abt 4 Suggestions. Day 5: Abt 1 Suggestion. Day 9: Abt 1 Suggestions. Day 13: Abt 1+ Suggestions. (may be more) Suggestion Totals: 62 ![]() ![]() ![]() ![]() ![]() New Game Suggestion Totals: 1 ![]() ![]() ![]() ![]() ![]() NOTE: MAXIMUM LIMIT OF NEW GAME SUGGESTIONS TOTALS IS 3. I AM NOT GOING TO BE SPAMMED WITH NEW GAME SUGGESTIONS (RELATED WITH RT) New Games: Yes To New Sequel = 5 No To New Sequel = 2 ![]() Ideas And Suggestions: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() everyone has been thinking of these. and the impossible glitch is NOT a good idea... :/ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Changeable in the editor. ![]() ![]() ![]() ![]() ![]() -Background layer: The layer in the background, does not affect RT normally. -Playable layer: The layer that RT exists on. All that is placed in this layer will affect RT in some way, shape or form. -Foreground layer: The layer in the foreground, does not affect RT normally. These layers can each be accessed witht he press of a 'change layer' button. ![]() ![]() ![]() ![]() Makes the level more realistic. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I Will Update When There Are New Suggestions (either on this topic or the game rolling turtle). Key ![]() ![]() ![]() ![]() ![]() |
Nah, but this amount of things would make the editor very hard to use and levels would start to lag very easily (more different style of objects -> code gets bigger -> lags).