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Topic, Puzzle It : Tile Suggestions | ||||||
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You must register or log in to post a message.For the combination blocks, suppose you match 2 combination blocks with number 5. Will they match only once, so they become 4 until the next move. Or will they get 5 numbers less and completely match. Should smartwalls also be stopped by sticky tiles, or should it be an option? If a block is on it for 2 turns, the block will die. They're like normal forcefields, but they break by hitting it twice. Also works for forcefield puzzles. They are like normal walls, but they can be destroyed with bombs. but solution of gis is a good idea. Maybe having some extra rules for blocks going through teleports could help this problem. A bomb that explodes after a certain amount of turns. Also Treazer with teleports people could make endless loops therefore making unending levels. | GeneralFirst post of the topic06/23/12 - implemented Grey Forcefields 06/23/12 - implemented Sticky Tiles 07/16/12 - implemented Combination Blocks 07/16/12 - implemented Cracked Walls 08/03/12 - implemented Colour Changers 08/04/12 - implemented Dual Colour Blocks 08/08/12 - implemented Movement Restrictors 09/02/13 - implemented Rising Walls 09/02/13 - implemented a new design Timebomb by kiethy342: Four blocks at the same time need to hit the bomb and then it explodes like a normal bomb. Rainbow Block by Treazer: You can match them with all colours. Glass by Treazer: Like grey blocks, but they'll break when they hit anything 5 blocks or more away. They'll break too when blocks hit them 5 blocks or more away. When a glass tile hits a glass tile they won't break, don't matter how far away. Unmounted Walls by Treazer: They are like walls, but they can be destroyed with bombs. Combo-adder by Alanliu12121: Adds +1 combination when a block slides over it, 9+1 won't change. Wireless blocks by Treazer: Blocks are connected to each other, even if they don't touch each other. If one of the connected blocks break, the rest will break too. Reinforcement by azz: Things you can attach on bombs or cracked/broken walls so they won't be able to detonate/break from a certain side. Stackable movement restrictions by chase28: You'll be able to stack them so there are multiple ways to go through. Shape Changer by ThisIsMyUsername: If a block slides through it, it will change its shape from normal to icy and vice versa. Shape Forcefield by ThisIsMyUsername: A forcefield for the shape of a block (normal, icy). |