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Topic, Game "Ringmania 2.5" | ||||||
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You must register or log in to post a message.many people will notice it(I havent actually checked if it exists) Every game has glitches, no game can be 100% glitchfree. You should know that as game author. You can make Boss 1, Boss 2 and so on and so on... Comprende? There's two different grids for a reason. you'll figure it out. xP @Ahroo: You're wrong, they're normally perfectly visible. | Games forumPlay Game "Ringmania 2.5"First post of the topicDon't expect too much, it's not a groundbreaking game, it's just an adaptation to BL of an old game of mine. It is almost the same as Ringmania 2. Except it implements the BL API with a level editor, so we should get much more levels to play. Additional features : - Bachground pixels, the editor provides the possibility to draw your own background for each level. Next features (maybe) : - Allow to customize the falling rings, create events (one shot ring, or repeat events), paths ? Bosses (rings formations) ? - More special items ? Malus items (decrease points?, black ball?). - Move contraints (fixed stone rings). I'm waiting feedback about the bugs, the background pixels (for now 16x16, is it too small?), suggestions of new items, new features. |