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Topic, Game "Ringmania 2.5" | ||||||
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You must register or log in to post a message.- Added a text in the background editor to explain the thumbnail must be captured here - Now, when the difficulty level is zero (0), the automatic falling rings are stopped, all is managed by the bosses (if you made a level with difficulty 0, please let me know as the behhaviour could be very different now). Example : Tetris (Ringmania 2.5) @Brolling, thx for the screenshot, can you get the bug systematically, do you know how to reproduce it ? [edit] OK I can reproduce it systematically too, thx a lot for this bug. Because its very laggy then, i have a screenshot too: edit: The graphic when i make a screenshot is crazy (in the screenoshot) but it has nothing to do with the bug. If you press A you toggle on/off the automatic mode (the "8") If you press spacebar, yuo pause the game If you press "F", you make a step forward If you press "I" after "F" you will veiw the inner steps. I will remmove them I think :) You can save without beating a level. So... We can just press A to stop the 8-figure movement. xD Press F to play 1 frame at the time. xD | Games forumPlay Game "Ringmania 2.5"First post of the topicDon't expect too much, it's not a groundbreaking game, it's just an adaptation to BL of an old game of mine. It is almost the same as Ringmania 2. Except it implements the BL API with a level editor, so we should get much more levels to play. Additional features : - Bachground pixels, the editor provides the possibility to draw your own background for each level. Next features (maybe) : - Allow to customize the falling rings, create events (one shot ring, or repeat events), paths ? Bosses (rings formations) ? - More special items ? Malus items (decrease points?, black ball?). - Move contraints (fixed stone rings). I'm waiting feedback about the bugs, the background pixels (for now 16x16, is it too small?), suggestions of new items, new features. |
@superdog, actually the last thing to do right now is to solve the physics engine problems with the bumpers. Not sure I can solve this, that means the kind of levels with a straight way border by bumpers would be forbidden. Or maybe I should explode a ring that is stuck into a bumper.