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Topic, New Contest Coming! | ||||||
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You must register or log in to post a message.Boss Contest Make an entire level focusing around one or more enemies that you can or have to defeat to win or gain rewards. this is theoretically possible in ML, RT, JG2, CDvZP, RingMania 2.5 and possibly CoBaCoLi... :/ and then import it, obviously. :P a couple days ago, Ferrari told me that he was still confused, so I made a code for a tutorial in JG2... if you seriously need it... the directions it covers are Up, Down, Left and Right, the simple-est directions. :/ 1) Make a path inbound/outbound to your own specifications (100 global and node speed for following) 2) Copy into however many paths you need (4, for all rudimentary directions) 3) stretch the path's second node in the direction you want it to go into (be sure to make it as straight as possible, to avoid mess-ups) 4) Hook the paths to the things you want to move... 5) test to make sure it works... :/ 400th comment :D My favourites: 3D contest Space contest Background contest Collab contest Shiro: You might be right, but we can discuss the next contest although we won't have one for a while. New contest idea: Real world contest, a contest about making a level that contains some elements from the real world, it can be anything from jumgles to scyscrapers. Quoting Jasperpostema: "I don't understand you think MIRROR is just copying levels. But you all don't say that about the REMIX contest!" Remix contest is taking an old level and making it BETTER, which could make it a widely different level in BG, challenge, style, complexity or all of those... :/ It's just a boredom scheme, anyways. xP Anyways, I maed another contest idea! Puppet contest A contest of levels where the turtle controls something (e.g. Hedgehog in Severed Mind, Plane in Pilot Turtle, Atom Chopper in the BL Bomber series, etc...). :D I like these contest: DREAM CONTEST SPACE CONTEST BACHGROUND CONTEST 3-D CONTEST COLLAB CONTEST | BonusLevel website and APIFirst post of the topic |