|
|
|||||
Topic, Offtopic post | ||||||
| ||||||
You must register or log in to post a message.Already playable, visit my packs, I have some levels unreleased but finished. @CG You described it exactly, you are absolutely right. Unfortunately, even I have not established a color scheme for making them. The color set of the theme has changed over time; has been influenced by variability. Colorful, Electric, Music, and Primal is a total mess, and predictor does not appear. entropy a lot (Hereinafter referred to as light red, light green, dark red, dark green, and blue) In the theme of Night, light green and light red declined, but dark green and dark red increased in frequency. purple and blue is generally stayed Future is a version influenced by electric; didn't use any strange colors Colorful was initially red, yellow, green, and pink, but then moved from BB to Jellify, so entropy was created. It need spoiler to more explain themes @Dynamo So it's good to expand the title to emphasize the difficulty, like wave. that would be cool Ancient - Usually red, orange, yellow and blue coloured. I forget the other blocks it uses though. Sinking - Dark red, orange, light blue, dark blue. Gravity is usually important here. Frost - Light blue, dark blue, and grey, with lots of use of Freezers. Wild - Yellow and grey, honestly not sure what else. Colourful - Many different colours usually, again not sure specifically what. Electric - Yellows, limes, and light blues usually, with 'S' shaped tetrominos being most common here. Night - Dark red, green, blue, and purple. Not exactly sure what else honestly. Music - Long bars with usually rainbow colours. Primal - The theme I still don't really understand. The pattern here I still can't really identify. Wave - Light neon colours and usually the hardest levels. That being said, I do remember Lawn and Future themes, so maybe they're involved? I'll think a bit more and I'll look to see if I can't get it! @suhangha I will hide PDF in spoiler. PDF file, the theme division diagram for Complex 1 to 4 Complex 1: Complex 2: Complex 3: Complex 4: Find 3 themes in each map (level), 4 levels in total: complex-1, complex-2, complex-3, and complex-4 Don't do complex 5 to 8 Note: complex-3 counts as a theme to both color changers & static blocks, but complex-4 counts as a theme to only static blocks (orange and red do not imply a theme) View level pack: Class Matrix Series (Jellify) Try this one: If solving for x in degrees, 0<x<180, if solving in radians, 0<x<pi 15-6sinx=3+18sinx I think you do follow the rules, there are no rules - in fact he recommended spam as an example. it's just strange that those are the rules on this one. Solve for a: 2a+4=12-6 | GeneralFirst post of the topicSo, let's GO! **!!Knobs are allowed, but only if you use them with parsimony!!** Ideas to post: Pictures of the editor of levels Something about games Interesting stuff (like The canopener has been invented 42 years after the can) Funny things Funny Pictures Funny videos Funny histories Or not funny histories Spam (like PIE PIE PIE...) and more.. Weird thing from other language (like PIE means feet in spanish..) Do what U wan't, but don't insult! And no flooding, we don't want to get drowned in messages (flooding = posting big messages) visits from Visitors on this topic, 52 minutes after the topic was created* |