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Topic, Game "Hog Pop" | ||||||
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You must register or log in to post a message.I don't think the game will change too much now except for a few presentation things. I would like to have time to make some levels before releasing the game. 1-no pop bubbles, with some sort of graphical difference, such as a pink border, to allow you to warp between two boxes continuously or require avoid a skull multiple times, there could also be switches to make them poppable, so you have to pop each bubble in order. 2-uh... well... there is no two. And regarding invisible lines, there are a lot of things to consider, such as: - Whether to set an invisible parameter for the curves so they can be constructed more easily. Or to make a new type of line altogether. - Invisible dead lines? Should they be allowed? - Invisible lines could be put over background lines, making them non-background, which might make things confusing. Then again, there are already levels which stack two types of curves together. thx of rthe suggestions. For the upper limit, I can add it for sure when it's an infinite powerups. [edit] One more thing, is there a visual differentiation for nostick bounce curves? Sticky break ground-you can't jump while on it, you have to wait for it to break. Space mode-there is no gravity, you just float in one direction until you hit a wall. Miniature hogs-smaller versions of you that follow you around on some levels, helping you pop bubbles. As you may ahve noticed, I mae a few changes to the presentation. And now you are notified when the level is in "Rebirth mode". If you find a better expression for "Rebirth mode" let me know. I will be off (vacations) for 1 or 2 weeks Hope I can check the site from time to time. Asforien is admin and can accept the levels. I think that's actually a pretty good description... I've updated the game with a few chagnes : - unlimited powerup when duration is set to zero - stick parameter to allow or not the hog to stick on a curve, use only on curves where the hog can escape by sliding. - the BOUNCE+ type is a little less bouncy. Btw, I've corrected the bug of remaining "WAIT..." that was happening from time to time when completing a level. The correction should apply to every game so let me know if you see it again. I don't mind private jokes, but maybe later when the game is released. Levels with private jokes can be accepted but for official levels I prefer neutral levels or private jokes/sequels refering to a previous official level in the same game. [edit] The reason being also because usually a free version of the game embedding all official levels is released for other websites a few months after it was released here on bonuslevel. [edit2] Just saw the BonusLevel level by TheNiNJa on HogPop, it's also very good. I can be a good promotion for the site to get new players, designers, so it might be in official levels too. | Games forumPlay Game "Hog Pop"First post of the topic2) Hot hair powerup is a bubble? oO 3) Death bubble and ball don't really look like harmful items... Maybe a skull picture would be better? 4) Allow users to set the minimum number of bubbles to be popped? Might be useful, though there's already maximum jumps. The game is really very similar to RT... even the music, haha. |