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Topic, Game "BLockoban 2" | ||||||
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You must register or log in to post a message.You can't expect people to instantaneously add you if you don't ask. EDIT: found out that you asked. It might be something else... :/ ![]() ![]() ![]() I have a suggestion: Black (killer) blocks They make all blocks, except for walls and wall blocks, explode They can be used to destroy leftover blocks and win the lvl PS, they can explode, but don't have to to win a lvl ![]() edit: iv'e just uploaded a kids level. I have tried it on my 6 year old brother and he could do it without any help. so im sure it fits on kids. or my brother is just smart, :p I remember playing a game like that, it had bomb blocks (block fall on it = boom) teleporter blocks (self explanatory) elevator blocks (transports blocks) lava & water (blocks can only fall in water, walls can fall in both) Sticky tile ( when a block is on it it can't move anymore) sign (oneway traffic) You could maybe use a few of them ? And also, i would like to have slanted walls to make some more interesting level posabilities. ![]() And maybe we can switch the position of two block (only if there are coast to coast, Don't work vertically) I would've liked reversible gravity, but I don't think the game really needs it. However, it needs an in-game MUTE BUTTON! Not only one on the title screen, but during the level. :/ Instead of getting the blocks to an area, you match 2 (or more) blocks of the same colour. The blocks fall down and you can only move to left/right. [edit] Or what gameinsky said. :\ ![]() [edit] I like the star. :P I completed all of the officials and clicked 'create' in the window that popped up, and there's a star from RT in the background! ... I'm pretty sure that's not normal. D: EDIT: another one! If you move wall blocks while the level is saying 'level complete!' the 'level complete!' message lags! ![]() Bugs so far: When a block explodes after you have already clicked on it When a square block falls down on a circle block that is being suspended I was thinking about gravity changing, either player-controlled or by touching switches on the level, but the second option is prone to creating infinite loops. | Games forum
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