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Topic, Game "BLockoban 2" | ||||||
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You must register or log in to post a message.edit: iv'e just uploaded a kids level. I have tried it on my 6 year old brother and he could do it without any help. so im sure it fits on kids. or my brother is just smart, :p I remember playing a game like that, it had bomb blocks (block fall on it = boom) teleporter blocks (self explanatory) elevator blocks (transports blocks) lava & water (blocks can only fall in water, walls can fall in both) Sticky tile ( when a block is on it it can't move anymore) sign (oneway traffic) You could maybe use a few of them ? And also, i would like to have slanted walls to make some more interesting level posabilities. And maybe we can switch the position of two block (only if there are coast to coast, Don't work vertically) I would've liked reversible gravity, but I don't think the game really needs it. However, it needs an in-game MUTE BUTTON! Not only one on the title screen, but during the level. :/ Instead of getting the blocks to an area, you match 2 (or more) blocks of the same colour. The blocks fall down and you can only move to left/right. [edit] Or what gameinsky said. :\ [edit] I like the star. :P I completed all of the officials and clicked 'create' in the window that popped up, and there's a star from RT in the background! ... I'm pretty sure that's not normal. D: EDIT: another one! If you move wall blocks while the level is saying 'level complete!' the 'level complete!' message lags! Bugs so far: When a block explodes after you have already clicked on it When a square block falls down on a circle block that is being suspended I was thinking about gravity changing, either player-controlled or by touching switches on the level, but the second option is prone to creating infinite loops. But may I ask you why there is a star in the editor ? [edit] The select tool shall also be able to delete all the blocks inside them. [edit again] new music ? cool! But I don't think it fits this kind of game... I reemmber playing a game like that, it had bomb blocks (block fall on it = boom) teleporter blocks (self explanatory) elevator blocks (transports blocks) lava & water (blocks can only fall in water, walls can fall in both) Sticky tile ( when a block is on it it can't move anymore) sign (oneway traffic) You could maybe use a few of them ? But I think it can be a little annoying for skilled BLockoban designers xD IMO designer should make it himself, or then make it possible to remove blocks by getting them away from screen too. I just added a new kind of block, the "wall block". You can move it like a normal colored ball, but they don't explode. I'm not sure that making the blocks move like in blockoban would make as many levels as you can make here. If a block is floating on the bubbles and you move it against a wall it falls :D I don't know if this was made on purpose, but now you're aware that it is there xD Oooh and I like the design xD And an idea just appeared in my mind :D What if you made an option for the blocks to move as they do in BLockoban? and then fall if there's a hole underneath it xD | Games forumPlay Game "BLockoban 2"First post of the topicBefore designing too much levels, please add your comments about things that could change the look&feel of the thumbnails. Read the "Edit" tab. I think we can make small and challenging levels. Kids is for SUPER EASY levels (kids levels on blockoban were too difficult for some of them). |
I have a suggestion:
Black (killer) blocks
They make all blocks, except for walls and wall blocks, explode
They can be used to destroy leftover blocks and win the lvl
PS, they can explode, but don't have to to win a lvl