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Topic, Game "BLockoban 2" | ||||||
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You must register or log in to post a message.Since scores in AltverZ 8 wasn't sufficient, I planned to post the AltverZ 8 HTML and schedule the Aqua & Paleolithic Collection. (9.1 to 9.9 and 9.M, 10.1 to 10.9 and 10.M) are now ready for release. - @nelson (Coolguy52 said he was completely stuck on AltverZ 8; In dynamo's case, even though he created a very difficult level and solved others' very difficult levels, most of his scores on AltverZ are missing.) I remember GIS telling me back in November of 2019 when I was admin that once a level is rejected you can't fix it once another admin decides to reject it based on the skill/concept and the level being original. First of all, I plan to create HTML for hints 1 through 10 of AltverZ 8. 8.M hint:step by step And for pig's, "Triple Trick" level, I'm not even going to try yet. Can't find a good method for solving it yet. May be updated to make it more difficult. Here are some hints for the harder levels: 3.8 hint(43 moves): 4.M hint: Note: ![]() This photo(6.3) is a form that prevents the bad 15-solution. If possible, I would like to fix it to this form. I'm focusing on providing levels like a bunch of candy. I have something to say about AltverZ 8 to 11: Each theme has one element individually. All AltverZ 8 levels contain links, all AltverZ 9 contain stop tiles, all AltverZ 10 contain icy blocks, and all AltverZ 11 contain wall blocks. *About the unreleased AltverZ levels(@all): About my own levels: I would say 5/5 for 8.2, 8.4, 8.6, 8.8; 7/5 for AltverZ 8.9 (BLockoban 2). AltverZ 8.9 (BLockoban 2) is a variant of 8.5, relatively very difficult, so requires an interesting solution. This can be seen as a combination of Skyscraper (Jellify) and AuZ 8.5. Therefore, 7/5 is enough. pig's Don't Hit Me! (BLockoban 2), Obvious Intuition (BLockoban 2) are challenging, 5/5! 8.2 Hint: Nice score tips for players: Note: 16-score in 10.m is from previous version. Should be reset I will soon evaluate Altverz 8.4 to 8.9. Then it will be ready up to 8.9. Regarding levels AltverZ 3.6 (BLockoban 2) and AltverZ 3.7 (BLockoban 2), I agree with you on the fact that they are not easy. I changed the category to medium. I saw that you updated Altverz 8.4 to 8.9. Please let me know if they are ready for evaluation. Picture (AltverZ 8.1) Top: It can't be solved with an intentional solution, but it can be solved with a bad solution (12 moves) Bottom: Prevents problems from being solved with bad solution (11 moves) ![]() I miscategorized AltverZ 3.6 (BLockoban 2) and AltverZ 3.7 (BLockoban 2). AltverZ 7.6 (BLockoban 2) is medium, but simple compared to this There were a few mistakes in the AltverZ series - I wish 8.1 could be fixed - I wish 3.6&3.7 would change from easy to medium Thanks for your votes, guys! Edit: I rated the 8.X AltUniverZ levels a 5/5 for design and elegance. | Games forum
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Besides 9.2 and 9.4, there are more unrelated-hint failed thumbnail levels. Of course, there are also hint thumbnail levels like 9.1 occasionally. Since using such thumbnails(Especially a single solution) can serve as a crucial clue for that level, I agonized over it when taking the thumbnails. I am willing to respect your opinion regarding consistency; I am just thinking about it(PS: If possible, it would be good to keep them). I simply added an influence by including all the colors of the level in the thumbnail.