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Topic, Path 4 Mouse ideas list | ||||||
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You must register or log in to post a message.@Sherlock you can do that with the OR logic gate, input top/bottom output left/right... Actually if there is a diode it will be funnier, for designing some interesting circuits. But maybe it is difficult to apply this idea. One more, I do also expect too XD. Can't wait for the new stuff! :D I have discovered that the source I have for P4M actually isn't broken, my flash player is just a douche and was glitching graphically so I assumed that it was. In other words, I can fix bugs and add tiles again! I will also not be adding a cut-away layer, it is far too much work for something that's so buggy... Point is I don't think it will be a useful tile, at all :/ Push Tile: A tile that you use the mouse to push. Good for hiding checkpoints and other stuff. | GeneralFirst post of the topicAlso, I wont be adding the names of who came up with the ideas...and remember I dont care how elaborate an idea is as long as its awesome enough! Tile ideas: Gameplay ideas: Other ideas: Currently working on: Stronger/Weaker lights Completed: [16/7/11] Gameplay: Layers [18/7/11] Tile: Layer Linker [9/8/11] Tile: Faded Wall [11/8/11] Tile: Mouse Sensor [19/8/11] Tile: Yellow/Blue Power Linkers [24/8/11] Tile: Pipes [29/8/11] Tile: Lightbulb [29/8/11] Tile: Floor Light [29/8/11] Tile: Powered Lightbulb [30/8/11] Tile: Keyboard Input [UNKNOWN] Tile: Border-less Spinner [20/7/12] Tile: Floodlight [20/7/12] Tile: Hidden Path [21/7/12] Tile: Inverted Spinners [21/7/12] Tile: Powered Inverted Spinners [21/7/12] Tile: Half Block Tiles [31/7/12] Tile: Persistant Power Cable [31/7/12] Tile: Persistant Power Cable Wall [27/1/13] Tile: Reversed left/right moving block [27/1/13] Tile: Reversed up/down moving block [27/1/13] Tile: Breakaway tile |
When they reach a certain time, they explode and clear walls or make walls!