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Topic, Path 4 Mouse ideas list

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Treazer 13 years ago
  - Inverted spinner:
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- There should be speed settings for the moving walls.

- Single arm spinner.
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- Shooter block
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- Yellow block
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- Lasers
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Treazer 13 years ago
  Check all the ideas^^
Hexicube 13 years ago
  no yellow/pink tiles :P
azz 13 years ago
  .Facts wrong
Treazer 13 years ago
  I have to agree chris. The inverted spinner is nice.
chris3000 13 years ago
  @Magic_X: I like that one arm spinner. Maybe that will be implemented later.
gundu 13 years ago
  I guess we have enough spinners like this, Even if yours look cool too


But, do you know what we need? Pink and yellow tiles
Magic_X 13 years ago
  Here's a really rough picture of an tile idea I had.

Single Arm Spinner:



Again, really rough picture :P
gundu 13 years ago
  But they flash, I want a permanent yellow block D:
earllike1234 13 years ago
  Gray --> Inactive Metal Plates
Yellow --> Active Metal Plates
gundu 13 years ago
  The yellow of the metal plate is well, not always yellow

Purple =/= Pink
gamelover101 13 years ago
  Yellow --> metal plates
Pink/Purple --> Darkness
earllike1234 13 years ago
  Uh... What is the rape tile?
gameinsky 13 years ago
  it will be pink...
gundu 13 years ago
  As long as it is Yellow or pink... Could fit :D
gameinsky 13 years ago
  also, we need a rape tile :D
gundu 13 years ago
  Yellow or pink tile: You can only right-click for x amount of time in the level or else you die. I dunno


People! Find random ideas to get a pink AND a yellow tile implented D:

I'm desperate... ':_
earllike1234 13 years ago
  Nice idea, SimonM! Let's make 2 versions of that tile.
Clockwise Inverted Spinner
Anti-Clockwise Inverted Spinner
SimonM 13 years ago
  That's another solution, but I think it's hard to make it like that, Marc decides.
gamelover101 13 years ago
  I only know a game that fakes movement of the mouse through flash. It shows a fake cursor being hit and slowed down, and as soon as the effect is over, it returns to the same position as the real cursor.
SimonM 13 years ago
  You can't slow down your mouse, or change it position with flash, so no slowing down or teleporting of mouses.
gamelover101 13 years ago
  You can't really slow down a cursor through flash, as far as I know...
AK 13 years ago
  How about mud?

Slows down the mouse.

Would that be too hard though?
Daft_Punk 13 years ago
  That's a great idea SimonM!
chris3000 13 years ago
  Not a bad idea.
SimonM 13 years ago
  an inverted spinner:
It's a spinner but instead of the blade being wall, this blade is not wall, but it's empty space, the white space is turning and the blade is more squary.
This is one state of it.
Treazer 13 years ago
  A shooter block-

it shoots in any direction (4 new tiles, because u, d, l and r) every 3 seconds.

Shoot spinner.

every 3 seconds it shoots, and is rotationg (with the "pistol")
chris3000 13 years ago
  Acid Block- It attacks the mouse if you touch it.

I tell you i'm running out of ideas.
demonicyoshi 13 years ago
  Red Block- It rejects the mouse by attacking it.

Blue Block- Once you get good enough at the level it multiplies.

Grey block- Does nothing until you make it turn into another block (gold, blue, pink/purple or red)

Jk Block- Ignores this entire post.
Treazer 13 years ago
  Quoting Garygoh884 from Level "The Left Key Only"
There should be speed settings for the moving walls.

General

First post of the topic

Hexicube 13 years ago
  I'm planning on adding more to Path 4 Mouse sometime in the future, I would be willing to add any kind of idea provided its good and doesnt require re-writing the entire game. These ideas could be anything from tiles, gameplay objectives, skins, and other stuff.
Also, I wont be adding the names of who came up with the ideas...and remember I dont care how elaborate an idea is as long as its awesome enough!

Tile ideas:
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Gameplay ideas:
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Other ideas:
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Currently working on:
Stronger/Weaker lights

Completed:
[16/7/11] Gameplay: Layers
[18/7/11] Tile: Layer Linker
[9/8/11] Tile: Faded Wall
[11/8/11] Tile: Mouse Sensor
[19/8/11] Tile: Yellow/Blue Power Linkers
[24/8/11] Tile: Pipes
[29/8/11] Tile: Lightbulb
[29/8/11] Tile: Floor Light
[29/8/11] Tile: Powered Lightbulb
[30/8/11] Tile: Keyboard Input
[UNKNOWN] Tile: Border-less Spinner
[20/7/12] Tile: Floodlight
[20/7/12] Tile: Hidden Path
[21/7/12] Tile: Inverted Spinners
[21/7/12] Tile: Powered Inverted Spinners
[21/7/12] Tile: Half Block Tiles
[31/7/12] Tile: Persistant Power Cable
[31/7/12] Tile: Persistant Power Cable Wall
[27/1/13] Tile: Reversed left/right moving block
[27/1/13] Tile: Reversed up/down moving block
[27/1/13] Tile: Breakaway tile
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