|
|
|||||
Topic, Game "Moonlights" | ||||||
| ||||||
You must register or log in to post a message.like burfy did :p because I have for 2 days. He made the site! This is UF! [Unfair!] and yes you are right about the "moons are what they are" and sometimes if the background is to black i can't see the nodes and there should be a Zoom in-out button I think it's inevitable that majority of the levels turned out to be so complex in design, it's because previous games on BL such as Rolling Turtle and Jump Gear have encouraged extra design in the levels (with background lines and text info etc). But I was thinking Moonlights should be different, the music and the theme (reaching the moon) all contribute towards a relaxing, peaceful theme. Clearly, having background lines in Moonlights would completely ruin the circular motif that's running in the game, but 'forcing' shapes by using moons is also very inappropriate, to me. So I would prefer levels that use the moons as what they are, circles, and not lumps or warts or whatever. By the way, doesn't anyone else here feel that the game is too zoomed out? ty :) And care to explain, how Dangling is like Crawler? It was partly meant as a 'clue' to help Ferris Wheel, seeing how many people were doing well over 200 moves. And that shows, that mechanic is a much underused one that not many people are familiar with. p.s. don't feel sad I liked Inclosed :P anyway i have to disagree with you asforien. what about your levels like Speed Crawl (Moonlights) and Dangling (Moonlights) those are kind of like Crawler | Games forumPlay Game "Moonlights"First post of the topic |
Edit: Thanks Elizea. Mainly just can't figure out how to get paths to work or to make things rotate.