|
|
|||||
Topic, Game "Moonlights" | ||||||
| ||||||
You must register or log in to post a message.I re-exported my tracks to .wav files, because they are more accurate than .mp3 files (in which the time is altered very slightly when they are exported). moonlights5.wav moonlights6.wav And here is a composition of all the tracks mixed together: moonlights composition.mp3 If you decide to include my tracks (which you certainly do not have to), you might want to get rid of track five if you don't think it fits. gecko, The tracks could be longer, these are just short rough drafts to get an idea for what direction we want to head with it. Rather than invest a long time in a huge track that's hard to edit and change, I made a smaller, more flexible one. "when the sound on the leading track reaches the end, all track/sounds are restarted from the beginning." So we don't need to worry too much about going out of sync. I also think that while you are not playing a level (in the level menu etc.), you should pick a bunch of random tracks to play at the same time, so as to keep the music slightly different each time. I kind of wish some of the tracks could be longer... @captain, what software did you use ? @gecko, your tracks are Ok, but the sampels as not as depp as the piano samples used in captain's tracks. I think it's very difficult to work 2 on a small music :) EDIT: http://ian.janasnyder.com/moonlights%202.aif I think the music by Reasoner is more suited for this game, but we'll see which JP likes more. I'm also very worried about playing all the tracks at the same time, because even though they are carefully made to loop at exactly the same time, they will eventually start to drift out of sync, as Flash is not made for handling music with such precise accuracy (unless AS3 has some advanced music features). So, here they are anyway: moonlights5.mp3 moonlights6.mp3 Tell me what you think about them. I might do some strings or something... I mixed all the tracks together in flash, and they seem to work fine. The second track seemed to be going out of sync, but then I realized it was meant to be like that. I've kept it fairly simple to start with. Here are the tracks: moonlights.mp3 moonlights2.mp3 moonlights3.mp3 moonlights4.mp3 moonlights.mp3 is the base track, then the other layers should be added in the order of 2, 3, 4. Right now it's pretty much just piano and drums, but that doesn't mean we can't add in other instruments. Gecko, I'll post the tempo and such info in a bit. I can't really name it off the top of my head as it's very strange. EDIT: it's basically just two chords: G#, F, G#, C, D#, G# and A#, D#, F#, C#, F#, G# the tempo is 105, each chord last for five beats and one sixteenth note. The level moderators/administrators are followed by a A (or a G for the game author). And what do they do? @Captain, let's say the dead line is 9 march. Hopefully I'll at least have a rough draft to send you by tonight or tomorrow. Is there a certain date you absolutely want this finished by? But there needs to be a music turn off button i know that you will make and that you are aware of it but then music can be a lil' annoying I can't wait to play it ^^ (2dboy corrected thx). @Yoji, middle / end of march. Once I've finished and posted the first draft I'll be happy to send you some annotation though! EDIT: jp, 2DBoy, not 2DPlay I think... I don't mind if you'd rather make it yourself. Yeah, don't be afraid to say no if you end up not liking the song or thinking that it doesn't fit, I won't be offended at all! Just so you know, I wrote the music that's in Push, so I guess I'm alright. That's really more for you to judge though! I would like to release the game quite soon (before the end of the 4K comp). I'm not sure if we can set such a thing within this short period (deadline for the entry is 9th of march, I guess the results will be published in the middle of march). Also the song must be good ^_^ are you a good song writter ? Anyway, even if we don't use this in the game, this will not be a waste of time as this is a very interesting experiment. Have you considered maybe instead of changing the volume of the music as you get closer to the moon, having a few different music tracks that layer on top of each other the closer you get? Similar to what happens with the music in Aether. This would, of course, mean that you'd have to get music custom made. But if you're interested enough in going this route I might be able to make a few simple tracks if you need it. In your next game, your could ask me to make some music for you. After my game 'Ambidexterity', I started to make music for all of my games, and I made the music for 'Draw' by THeNiNJa, although he has not added the music yet. Don't forget the mute button! If you have any other suggestions, don't hesitate. Here are some of my other alternatives : http://www.newgrounds.com/audio/listen/197636 (another song by reasoner) http://www.newgrounds.com/audio/listen/187506 (maybe a little bit too short/repetitive) http://www.newgrounds.com/audio/listen/210818 http://www.newgrounds.com/audio/listen/184475 http://www.newgrounds.com/audio/listen/194555 | Games forumPlay Game "Moonlights"First post of the topic |