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Topic, Game "Moonlights" | ||||||
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You must register or log in to post a message.i know you probaly get alot of these requests but this seems like a cool game and i want to help (its in the "play" tab) can you release a sample of the game? Like one non winable levle that nontesters can play, it sounds fun... And are there too many testers? I would like to be one! Yes the iphone version will implement something to prevent too much clicking, but it's not a problem because the levels will be different on this version, that was not possible to use the same levels because of the screen size and controls (you can change gavity by rotating the device). So what if you had a building radius that would expand from the last point clicked over a short amount of time? This would disable this sort of click-traveling while still allowing the other levels to be possible. You know, teasers aren't actually a bad idea... maybe some time in the distant future. After all, I don't think it will be nice too much levels must be done fast Like (Only official) : - Balance act (Clicking fast can help) - Keep balancing - Rock fall - Jackpot - Travel in the sky - Save your friend - Rock Summit (Really Useful) | Games forumPlay Game "Moonlights"First post of the topic |