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Topic, Game "Rolling Turtle" | ||||||
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You must register or log in to post a message.Meanwhile if you have questions about implementing the API, I suggest we stop using this commenta rea which is supposed to be related to rolling turtle. You can use this thread on mochiads forum (the most active flash game community right now). I will reply to all questions there. You can also use this thread if you prefer flashkit. it might be fun if you make something where you wait for another player to come on that lvl and the play together birjolaxew: BenTen if you code it yourself, i think jp will add it, but i think it is very hard to code. --- I think that's what he's talking about. NOT GAME Flaskit is a good website and I havn't been on the forums there for a while. I'll give it my best shot but I can't guarantee a nice game just yet... Btw, we have reached 200 accepted levels, congrats all designers :) [edit] !Done! I've also added the auto deploy feature to deploy the delayed items. [edit] Thanks! Now I can finish my level without it turning into a path nightmare. You can turn around by moving all the walls/turtles away from the rolling stone, it will be ignored by the game engine I think. | Games forumPlay Game "Rolling Turtle"First post of the topic |