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Topic, Game "Jump Gear 2" | ||||||
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You must register or log in to post a message.For the other problem I don't understand, try to describe more precisely the problem please. @Friend, thx, I willadd you in the next waves. @bitjolexew, I've sent an email to you to go on this discussion. It started second time i played the game, and in a map, like "Start in a hole" can i complete it, whitout the camera, so i can get scores. I have uploaded the picture at this site: http://s364.photobucket.com/albums/oo83/birjolaxew/?action=view¤t=ErrorinJumpGear2.jpg And the spinning is very good now for me.I can land properly at any case. I tried lots of jumps from different ramps. @birjolaxew :Upload your screenshot to a picture host site or try any file host site.Hope it helps. As I can see you achieved some scores, I guess it's not systematic ? Can you remember a suite of thigns you are doing before this happens ? I have made a screenshot of the problem, but how do i gonna show you? 1) Is it systematic ? 2) What do you mean by "reach 20" because the level starts already at 20 seconds, so you mean at the begining of the level ? 3) when the bug happens, do you have to reload the game or can resume the camera moves by pressing the spacebar ? Also there is a problem with the replay of your best score. This is anoyig, do you remember something speical about this ? When you beat my score, did you play again after and was the replay of your own race OK ? I've removed the replay now. @Sword-guy, OK (not right now, read my second post on this stream) Both of you don't like the rotation speed so I will make some changes. Both of you suggest that I should introduce tricks, and perfect landings, so I think I should do something about it (despite this is not an easy evol :)). @serduck : All the kind of curves you have suggested already exists. You create them by editing a curve. Maybe the editor needs to be more clear on this point. @birjolaxew : - For now I will keep the KO feature when the head hits the ground. The level you played is very difficult. I'll wait for more feedback before changing this. - About the switchs and paths, maybe I will add them on BL but not on the offline version of the game as this is too much complex without a support. Also the reason why I didn't add them is that the ghot rider is much more complex to manage if the curves can move. - About the info items, I agree, I think i will add them. @Captain_404 : Sure, as I told above, maybe I will allow more things here on BL than in the standalone version, which I prefer to be quite simple and easy to uderstand. Also more track options could be nice for ex. a red track which makes you go faster or a blue one which splashes out some water and makes you slower etc etc..I think these will add more fun both playing and designing.Also i liked the water. I don't think power-ups are too much necessary..But flips with a proper landing or so would give some points. The only time I would justify giving less rather than more is if you're making an art game and adding something would interfere with the emotional impact of the game. However, I don't think that is the case here. Great game, but i think the car spins a little to fast, so it is hard to land correct. Also i found out, that if you hold the accelerate, before you start, wont you accelerate before you release it and press it again. It will also be fun whit a kind of score flor tricks so you will get a higher score of you make many tricks (Flips and things like that). I dont really like the "Dont steer" thing, when your head hits floor. In your "UpsideDown" i can´t get past the place where the thumbnail is taken, because my head hits the wall. Also the ability to turn around would be great. @jp 1: I dont miss the water (Here you got slow ground), but about the powerups, i dont really cares. Im not gonna use it. 2: I think the background is fine. 3: patch and switches could be nice. It was my first thought when i came into the editor "Wheres the switches and patches?" The thing i miss most, is the text box. | Games forumPlay Game "Jump Gear 2"First post of the topic |
- Tricks have been added
- The "Knock out" effect has been improved (it doesn't appear anymore when knocking the head from the bottom).
New testers : Captain_404, THeNiNJa , and Sword-Guy.
I'm waiting some feedback about the tricks, are they clear enough to understand, are they really necessary, does they add some fun ?
Also about the controls.
And all other subjects you might wanted to talk about.
@birjolaxew, what you ask is not possible. The finish line must be on the right of the hero.