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Topic, Game "Jump Gear 2" | ||||||
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You must register or log in to post a message.It would be nice if your slowness didn't kill you, but rather, you experience the natural consequence of maybe not seeing how a top-player does a certain part of the map. About tricks, they seem to work nicely, haven't found many really annoying bugs so far. There were a few times when I thought I had made a jump or a flip but it didn't count it. I specifically remember it counting it a long while after I had already hit the ground. Furthermore, I don't think the player is reward enough for getting them, but more in a sort of emotional sense rather than scoring. The little star at the bottom of the screen just sort of says "Oh, I guess you did something kind of special, maybe." It's sort of ambivalent. I'd like to see more of a reward animation, something really over the top. Maybe fireworks in the background, stars shoot our from your character as he gets a huge grin on his face, some text could pop out that says "flip!", "double flip", "backflip!", etc. Maybe you could have a different animation for each kind of trick too. I'd also really like to see the option to customize your controls. The up/down as accelerate/decelerate always confused me with these sorts of games. I'll post some more impressions once I get a better chance to play it. Edit: understand that I tried to play the game without thinking of it as a sequel to jump gear, but rather a game on it's own. Probably a few of my suggestions should be ignored just for the sake of franchise continuity. Edit2: either the current version isn't working right now or it does work on my mac with ff2. It gets stuck on the "presented by" page. - cheese9 ![]() For the easier levels, you're right but you didn't followed your suggestion with your great level ^_^ - Sometimes if land hard the game freezes. Anyone else expiriencing this? - The game definently needs some easier levels. - What is the name of the song? ;) ![]() - Tricks have been added - The "Knock out" effect has been improved (it doesn't appear anymore when knocking the head from the bottom). New testers : Captain_404, THeNiNJa , and Sword-Guy. I'm waiting some feedback about the tricks, are they clear enough to understand, are they really necessary, does they add some fun ? Also about the controls. And all other subjects you might wanted to talk about. @birjolaxew, what you ask is not possible. The finish line must be on the right of the hero. ![]() ![]() For the other problem I don't understand, try to describe more precisely the problem please. @Friend, thx, I willadd you in the next waves. ![]() ![]() ![]() @bitjolexew, I've sent an email to you to go on this discussion. It started second time i played the game, and in a map, like "Start in a hole" can i complete it, whitout the camera, so i can get scores. I have uploaded the picture at this site: http://s364.photobucket.com/albums/oo83/birjolaxew/?action=view¤t=ErrorinJumpGear2.jpg And the spinning is very good now for me.I can land properly at any case. I tried lots of jumps from different ramps. @birjolaxew :Upload your screenshot to a picture host site or try any file host site.Hope it helps. ![]() As I can see you achieved some scores, I guess it's not systematic ? Can you remember a suite of thigns you are doing before this happens ? I have made a screenshot of the problem, but how do i gonna show you? ![]() 1) Is it systematic ? 2) What do you mean by "reach 20" because the level starts already at 20 seconds, so you mean at the begining of the level ? 3) when the bug happens, do you have to reload the game or can resume the camera moves by pressing the spacebar ? ![]() Also there is a problem with the replay of your best score. This is anoyig, do you remember something speical about this ? When you beat my score, did you play again after and was the replay of your own race OK ? I've removed the replay now. ![]() @Sword-guy, OK (not right now, read my second post on this stream) | Games forum
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- About the count down, you're maybe right. As I would like to keep this explosion I worked on, maybe I can add a "Training mode" where you never die but you don't score neither. Let's say when the count down arrives at 10 seconds, I display a tooltip "Press [T] to enter training mode!".
- About tricks, yes if you only rotate 359° and then touch the ground, it doesn't count. I think I will change this, as it might be frustrating.
- About trick animations, yes you're so right. (how do you call it after "double flip", "triple flip" ? and then for 4, 5, 6, n flips ? [edit] OK I've found it)
- About the controls you're right too, but I'm a little bit lazy right now :). Maybe I can try to make somethign I can resue in my next games.
The current version is working right now, if you get a chance to install the debug player on your configuration that is not working , and if it displays an error, that would help if you send it to me by email. Several persons reported problems on some mac configurations. I personnally tested it on several macs on safari and it was working on all configurations. So I'm totally stuck on these problems.