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Topic, Game "Path 4 Mouse"

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birjolaxew 9 years ago
  I'm here xD
Hexicube 9 years ago
  lol I had a last-minute tile idea so im waiting for birjo so I can upload
the master code all you testers have will still work and will also show that tile
gamelover101 9 years ago
  So am I! :)
Garygoh884 9 years ago
  I'm looking forward to this, if this game is released you can PM me. :)
chris3000 9 years ago
  ok, i'll test my gaming skills there
Hexicube 9 years ago
  testers only for now :P
go play the downloadable one
chris3000 9 years ago
  phew, that's good news
Hexicube 9 years ago
  ok I have P4M up and running now...
enjoy the proper one with full audio and stuff
Hexicube 9 years ago
  P4M has spread to Daft Games which my school friend owns :3
Hexicube 9 years ago
  oh right
GIS I left out CPs on purpose youre supposed to stop on them
gameinsky 9 years ago
  you can also do that over checkpoints.
demonicyoshi 9 years ago
  Ohh no! I found a glich.

You know how you fixed it so people cant skip over tiles? Well when you added the new tiles like time accelaerators, you can skip over them.

BTW: i cheated in "dig for victory".
Hexicube 9 years ago
  ...ill see how it looks but idk about that
[edit] wow using the map -> make seamless just made it a masterpiece lol
demonicyoshi 9 years ago
  maybe make the entire thing blured.
Hexicube 9 years ago
  hows it now?
Hexicube 9 years ago
  yeah it is a problem with that...
geckojsc 9 years ago
  I personally think the black and white background is a bit distracting... Maybe fade it to white? I can't read any of the footer text at the bottom of the page.
SimonM 9 years ago
  I'm sorry marc, I didn't mean to annoy you. It was the impatience which took me over.
Hexicube 9 years ago
  just so there isnt any confusion with testers and the master code I sent, it goes into the code box in the editor
you need to press the black part(the button behind) of the code box in order for the editor to check it

[edit] post 800 :3

Carbon Copy : geckojsc demonicyoshi Elizea gundu gameinsky AK birjolaxew
Hexicube 9 years ago
  stop nagging me im not going to do it any faster...mainly because I cant do it any faster as I need proper internet to get the proper one up and not the one where I made it smaller by removing the sounds and stuff
Hexicube 9 years ago
  ok I failed at that then...
ill try and fix it
[edit] destroyed all of the new shroud stuff...back to normal :P
gameinsky 9 years ago
  Same for me (gundu, chat ?)
gundu 9 years ago
  Same for me, It crashes my browser
demonicyoshi 9 years ago
  it wont let me play any levels
Hexicube 9 years ago
  lol...right now im trying ro remove lag with it and might just drop it altogether :_
[edit] only lags with metal plates tho...
[re-edit] I disabled it, it lags far too much :_
gundu 9 years ago
  It's a really cool effect, I already have some level ideas with this ;)
Hexicube 9 years ago
  ok I added a new shroud method
lava and metal plates reveal shroud and the reveal distance is larger...might reduce it...
[edit] there is a 1 second lag when starting levels, also dont go nuts with metal plates or it will lag badly
[re-edit] infact there is a really big lag problem if you put loads of metal plates in a level, when starting it checks the distance of a metal plate to every tile so thats 400 calculations per metal realls adds up when putting loads down
[re-re-edit] would like feedback on the idea itself :P
Hexicube 9 years ago
  its another reference to my mouse avoider I made a while ago and it was always 10s on it
also making experimental shroud where lava and other bright things(powered stuff maybe) reveal stuff
gameinsky 9 years ago
  Made the first level using timed finished :P
Perhaps you should make the time customisable...
Hexicube 9 years ago
  lol...I have one already...
also GIS I wont make more 5 is enough but I like those 2 awards

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Hexicube 9 years ago
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